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Titlebook: Beginning .NET Game Programming in VB .NET; David Weller,Alexandre Santos Lob?o,Ellen Hatton Book 2004 David Weller, Alexandre Santos Lob?

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31#
發(fā)表于 2025-3-26 21:22:41 | 只看該作者
32#
發(fā)表于 2025-3-27 02:25:39 | 只看該作者
33#
發(fā)表于 2025-3-27 07:22:42 | 只看該作者
Managed DirectX First Steps: Direct3D Basics and DirectX vs. GDI+,eleased a version of DirectX that allowed developers to access the DirectX libraries using .NET languages (such as C., Visual Basic.NET, and managed C++), which is commonly referred to as . (Microsoft and developers often use the acronym MDX).
34#
發(fā)表于 2025-3-27 10:35:56 | 只看該作者
.Nettrix: GDI+ and Collision Detection,of game development: collision detection algorithms. Although game developers use GDI+ functions to draw images on screen, collision detection algorithms are responsible for making the drawings interact with each other. This allows a program to know when an image is over another one and to take the
35#
發(fā)表于 2025-3-27 16:18:47 | 只看該作者
Managed DirectX First Steps: Direct3D Basics and DirectX vs. GDI+, programmers to access the graphics hardware without requiring the developer to switch out of Windows and into DOS mode. Starting in 2002, Microsoft released a version of DirectX that allowed developers to access the DirectX libraries using .NET languages (such as C., Visual Basic.NET, and managed C
36#
發(fā)表于 2025-3-27 18:35:18 | 只看該作者
Space Donuts: Sprites Revisited,000-line program, we’re going to cover a lot of concepts: Animating sprites, rendering sprites in DirectX, managing sprites, handling simple input using DirectInput, creating sound effects using DirectSound, and a variety of other gaming goodies.
37#
發(fā)表于 2025-3-28 01:11:35 | 只看該作者
38#
發(fā)表于 2025-3-28 03:51:45 | 只看該作者
39#
發(fā)表于 2025-3-28 06:14:40 | 只看該作者
Adding Visual Effects to Spacewar3D,p isn’t easy to see, and the explosions are, well, invisible. You still need to add some features that will increase the wow-factor of the game (a highly scientific factor measured by the distance that players’ eyes pop out when they see an effect).
40#
發(fā)表于 2025-3-28 13:25:26 | 只看該作者
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