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Titlebook: Algorithms and Architectures for Parallel Processing; 12th International C Yang Xiang,Ivan Stojmenovic,Albert Zomaya Conference proceedings

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發(fā)表于 2025-3-28 16:52:28 | 只看該作者
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發(fā)表于 2025-3-29 00:32:17 | 只看該作者
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發(fā)表于 2025-3-29 06:46:23 | 只看該作者
Accelerating the Dynamic Programming for the Optimal Polygon Triangulation on the GPUand threads for each kernel call. The second idea (sliding and mirroring arrangements) is to arrange the temporary data for coalesced access of the global memory in the GPU to minimize the memory access overhead. Our implementation using these two ideas solves the optimal polygon triangulation probl
45#
發(fā)表于 2025-3-29 09:17:12 | 只看該作者
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發(fā)表于 2025-3-29 12:52:06 | 只看該作者
Efficient Task Assignment on Heterogeneous Multicore Systems Considering Communication Overheadterogeneous assignment problem. We also propose a heuristic, the Ratio Greedy Assign algorithm (RGA), to solve the problem efficiently for directed acyclic graphs (DAG). According to our experimental results, the Ratio Greedy Assign algorithm generates near-optimal results efficiently for all the be
47#
發(fā)表于 2025-3-29 18:50:44 | 只看該作者
A Verified Library of Algorithmic Skeletons on Evenly Distributed Arraysimplementation. To do so, we give a functional specification of a subset of OSL and we prove the correctness of the BSML implementation with respect to this functional specification, using the Coq proof assistant. To illustrate how the user could use these skeletons, we prove the correctness of two
48#
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發(fā)表于 2025-3-30 00:42:25 | 只看該作者
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發(fā)表于 2025-3-30 06:13:29 | 只看該作者
Friedensvertrag und Luftverkehr,and threads for each kernel call. The second idea (sliding and mirroring arrangements) is to arrange the temporary data for coalesced access of the global memory in the GPU to minimize the memory access overhead. Our implementation using these two ideas solves the optimal polygon triangulation probl
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