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Titlebook: Agile!; The Good, the Hype a Bertrand Meyer Book 2014 Springer International Publishing Switzerland 2014 Agile software development.Crystal

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21#
發(fā)表于 2025-3-25 06:01:58 | 只看該作者
Agile practices: technical,Agile methods specifically target software projects and define a number of .practices. Chapter 7 reviews these practices, including pair programming, mob programming, refactoring, test-first development and many others.
22#
發(fā)表于 2025-3-25 11:30:33 | 只看該作者
Agile artifacts,Applying agile ideas involves relying on specific ., some material and others virtual. Chapter 8 covers these artifacts; examples among the numerous ones covered include, on the virtual side, “velocity” and story points, and on the material side the story card and the story board.
23#
發(fā)表于 2025-3-25 13:55:15 | 只看該作者
Dealing with agile teams,When transitioning to agile development, or when working in collaboration with organizations or divisions that are applying agile ideas, it is important to be aware of the .. Chapter 10 discusses the most common risks and the precautions that one can take to guard against them.
24#
發(fā)表于 2025-3-25 16:57:58 | 只看該作者
The Ugly, the Hype and the Good: an assessment of the agile approach,Agile methods contain a mix of the best and the worst, plus some ideas of minor importance. Chapter 11 is the concluding ., discussing “The Good, the Hype and the Ugly”:
25#
發(fā)表于 2025-3-25 23:48:42 | 只看該作者
Bertrand MeyerThe first exhaustive, unbiased review of agile principles, techniques and tools.A key resource for projects that combine the best of established results and agile innovations.With chapters that critic
26#
發(fā)表于 2025-3-26 00:22:15 | 只看該作者
27#
發(fā)表于 2025-3-26 06:23:52 | 只看該作者
https://doi.org/10.1007/978-3-319-05155-0Agile software development; Crystal; Extreme programming; Lean software development; Project management;
28#
發(fā)表于 2025-3-26 11:17:59 | 只看該作者
29#
發(fā)表于 2025-3-26 14:55:04 | 只看該作者
30#
發(fā)表于 2025-3-26 17:02:41 | 只看該作者
Agile methods,gile methods, each of which is defined as a particular compendium of agile techniques. Chapter 9 presents the four principal agile methods: Extreme Programming (XP), Lean Software, Crystal and Clear. It discusses both the strong points and limitations of each.
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