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Titlebook: Agent-based Modeling and Simulation in Archaeology; Gabriel Wurzer,Kerstin Kowarik,Hans Reschreiter Book 2015 Springer International Publi

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發(fā)表于 2025-3-28 15:35:58 | 只看該作者
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發(fā)表于 2025-3-28 20:50:50 | 只看該作者
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發(fā)表于 2025-3-28 23:16:48 | 只看該作者
How Did Sugarscape Become a Whole Society Model? understand human societies than their realistic and detailed predecessors. I trace the evolution of archaeological simulation from its realist-generalist roots to its abstract generalist present. Initial models focused on particular archaeological contexts, but their aim was to create general expla
44#
發(fā)表于 2025-3-29 05:20:02 | 只看該作者
Croatia: From Welfare to Responsibility a particular case for its own sake. Models are now emerging that seek to create general explanations of human phenomena and that use completely abstract contexts that are not tied to any particular archaeological case. Whole society modeling was initially seen as requiring very realistic portrayals of particular contexts.
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發(fā)表于 2025-3-29 10:05:19 | 只看該作者
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發(fā)表于 2025-3-29 12:18:44 | 只看該作者
1867-2434 art.A focus on "re-usable concepts" makes it a work that wi.Archaeology has been historically reluctant to embrace the subject of agent-based simulation, since it was seen as being used to "re-enact" and "visualize" possible scenarios for a wider (generally non-scientific) audience, based on scarce
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發(fā)表于 2025-3-29 16:25:05 | 只看該作者
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