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Titlebook: Advances in Integrations of Intelligent Methods; Post-workshop volume Ioannis Hatzilygeroudis,Isidoros Perikos,Foteini G Book 2020 Springer

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31#
發(fā)表于 2025-3-26 23:44:53 | 只看該作者
https://doi.org/10.1007/978-94-015-7795-3lications, users’ preferences should also be taken into account. Therefore, for knowledge-based systems, it is significant to find a knowledge representation and reasoning tool that is able to handle uncertainty, inconsistencies, and preferences. In this paper, we present a logic formalism .-LP. tha
32#
發(fā)表于 2025-3-27 01:21:13 | 只看該作者
Advances in Integrations of Intelligent Methods978-981-15-1918-5Series ISSN 2190-3018 Series E-ISSN 2190-3026
33#
發(fā)表于 2025-3-27 07:00:43 | 只看該作者
Ioannis Hatzilygeroudis,Isidoros Perikos,Foteini GCombines different approaches and techniques from artificial intelligence.Includes case studies related to the application of hybrid methods.Is useful for academicians, researchers and practitioners i
34#
發(fā)表于 2025-3-27 09:41:38 | 只看該作者
35#
發(fā)表于 2025-3-27 14:00:03 | 只看該作者
Front Matterng place on multiple scales. In this chapter we review single-scale models used to represent polymers and their composites, including atomistic, coarse–grained, and continuum models. Each of these has limitations associated with either accuracy or efficiency. To combine their advantages while reduci
36#
發(fā)表于 2025-3-27 18:42:07 | 只看該作者
37#
發(fā)表于 2025-3-27 23:27:05 | 只看該作者
,Edge-Centric Queries’ Stream Management Based on an Ensemble Model,fically the construction of the enemy, the soldier and combaThis book examines the convergent paths of the Internet and the American military, interweaving a history of the militarized Internet with analysis of a number of popular Hollywood movies in order to track how the introduction of the Intern
38#
發(fā)表于 2025-3-28 03:36:27 | 只看該作者
39#
發(fā)表于 2025-3-28 10:15:47 | 只看該作者
Methods of Statistical Analysis and Machine Learning for the Evaluation of Generated Hardware and F realization of interaction and the resulting . of a VR/AR system. A user interacts with a virtual world to select (.) and change (.) virtual objects and to control the position and viewing direction in the virtual environment (.). In addition, the user interacts with the system itself (.) to perfor
40#
發(fā)表于 2025-3-28 10:53:07 | 只看該作者
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