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Titlebook: Advanced Hybrid Information Processing; 6th EAI Internationa Weina Fu,Lin Yun Conference proceedings 2023 ICST Institute for Computer Scien

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樓主: lutein
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發(fā)表于 2025-3-28 14:43:44 | 只看該作者
42#
發(fā)表于 2025-3-28 19:07:32 | 只看該作者
43#
發(fā)表于 2025-3-29 02:17:38 | 只看該作者
https://doi.org/10.1007/b138574thod of table tennis motion trajectory based on deep learning. The multi-view image of the target object is collected by a multi-eye camera and a stereo image pair is formed. After stereo matching, the three-dimensional coordinate group of the target object is obtained by using the three-dimensional
44#
發(fā)表于 2025-3-29 04:44:00 | 只看該作者
Gegenstand der Betriebswirtschaftslehre, networks is proposed, which combines cloud computing theory to identify user interest data of social network data, constructs a hierarchical user interest conceptual model, and improves the ability of identifying data interest based on Cloud Computing; According to the process of the impact of netw
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發(fā)表于 2025-3-29 09:57:10 | 只看該作者
Gegenstand der Betriebswirtschaftslehre, enterprise financial and economic information based on entropy clustering is designed. On the basis of the design of the hardware and control module of the economic information abnormal monitoring system; the crawler tool is used to collect the financial and economic information of the enterprise;
46#
發(fā)表于 2025-3-29 13:24:20 | 只看該作者
47#
發(fā)表于 2025-3-29 19:09:11 | 只看該作者
Gegenstand der Betriebswirtschaftslehre,ealth care. Design a traditional sports health care cognitive model from the perspective of physical and medical integration. According to the health preservation theory of traditional Chinese medicine, identify the biological rhythm characteristics of human body, design the behavior output framewor
48#
發(fā)表于 2025-3-29 20:18:43 | 只看該作者
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engihttp://image.papertrans.cn/a/image/145658.jpg
49#
發(fā)表于 2025-3-30 03:03:08 | 只看該作者
50#
發(fā)表于 2025-3-30 06:33:29 | 只看該作者
,Practical Model of College Students’ Innovation and Entrepreneurship Education Based on Social Cognia game bots.Includes three game application examples.Develop and use bots in video gaming to automate game processes and see possible ways to avoid this kind of automation. This book explains how bots can be very helpful in games such as multiplayer online games, both for training your character an
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