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Titlebook: Adaptive Agents and Multi-Agent Systems; Adaptation and Multi Eduardo Alonso,Daniel Kudenko,Dimitar Kazakov Conference proceedings 2003 Spr

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51#
發(fā)表于 2025-3-30 10:31:54 | 只看該作者
52#
發(fā)表于 2025-3-30 14:22:48 | 只看該作者
Notger Carl,Rudolf Fiedler,Manfred Kieselle if enough structure is provided. This paper describes a component-based structure within which dependencies between components are made explicit. An example of a simple web-page analysis agent is used to illustrate the structuring principles and elements.
53#
發(fā)表于 2025-3-30 20:33:46 | 只看該作者
Finanzierung und Investitionsrechnung,l in the context of a multi-agent system simulating natural selection. Classical Darwinism and Neo-Darwinism are compared, and the principles of the latter are implemented in the system. The experiments study the factors that influence the successful propagation of altruistic behaviour in the popula
54#
發(fā)表于 2025-3-30 23:48:52 | 只看該作者
https://doi.org/10.37307/b.978-3-503-19433-9um concepts of iterated dominance, and Nash equilibrium. We show some of the most relevant findings in the theory of learning in games, including theorems on fictitious play, replicator dynamics, and evolutionary stable strategies. The CLRI theory and n-level learning agents are introduced as attemp
55#
發(fā)表于 2025-3-31 01:15:05 | 只看該作者
https://doi.org/10.37307/b.978-3-503-19433-9e will describe how artificial agent designers face important problems that philosophers have been working on for centuries. We will then show that it is possible to design different agents to be . based on different philosophical approaches, and that doing so increases the range of agent behaviour
56#
發(fā)表于 2025-3-31 05:32:40 | 只看該作者
A. Moujtahid,J. Zorec,A. M. Hubertenvironment and to recognize the generic tendencies in the sequence of those changes. Reactivity must satisfy the need for immediate answers; cognition will enable the perception of medium and long time variations, allowing decisions that lead to an improved reactivity. Agents are able to evolve thr
57#
發(fā)表于 2025-3-31 12:47:49 | 只看該作者
Y. Frémat,A. S. Miroshnichenko,L. Houziaux Problem (SMDP). The algorithm uses a learned tree based discretization of the state space as an abstract state description and both user supplied and auto-generated policies as temporally abstract actions. It uses a generative model of the world to sample the transition function for the abstract SM
58#
發(fā)表于 2025-3-31 15:57:17 | 只看該作者
59#
發(fā)表于 2025-3-31 20:51:50 | 只看該作者
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