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Titlebook: Workstations and Publication Systems; Rae A. Earnshaw Book 1987 Springer-Verlag New York Inc. 1987 Designer.Hardware.Publishing.SGML.elect

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51#
發(fā)表于 2025-3-30 12:04:13 | 只看該作者
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發(fā)表于 2025-3-30 14:03:54 | 只看該作者
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發(fā)表于 2025-3-30 20:16:56 | 只看該作者
54#
發(fā)表于 2025-3-30 21:39:03 | 只看該作者
55#
發(fā)表于 2025-3-31 01:05:25 | 只看該作者
Embedding Graphics into Documents by using a Graphics Editorbout functionality and specific forms of a graphics editor and experiences in implementation. The graphics editor is part of a document editor containing an user interface based on a window management system.
56#
發(fā)表于 2025-3-31 07:37:59 | 只看該作者
A Grammar Formalism as a Basis for the Syntax-Directed Editing of Graphical Notationsn all the power of compilers and syntax directed editors can be employed in the production of software tools for such notations. This paper examines the possibility that picture grammars can be used to describe software engineering notations. Current picture grammars are found wanting and a new form
57#
發(fā)表于 2025-3-31 10:19:04 | 只看該作者
Electronic Publishing System Based Upon Dec Vax Minicomputers at the BP Research Centre, Sunburytaff, and how a VAX based technical document publishing system is increasing the efficiency and effectiveness of the research effort The system includes compatible PC and VAX based technical Word Processing software, typesetting software, local and central laser printers and image scanners. Future d
58#
發(fā)表于 2025-3-31 16:34:26 | 只看該作者
Genie-M, A Generator for Multimedia Information Environmentsom earlier work on multimedia document architecture, . (.erator of Multimedia Information Environments) will allow the construction of environments for a variety of applications. The environment will enable the mixing, integration and interaction with static media types such as text and graphics, as
59#
發(fā)表于 2025-3-31 21:08:59 | 只看該作者
60#
發(fā)表于 2025-3-31 23:02:19 | 只看該作者
A Graded Interface for Novice/Expert Interactionhine interface is crucial for their efficiency and acceptability. Systems designers often talk of the fundamental dilemma in dialogue design being the conflict between making an interface easy to use for novices and quick and sophisticated for expert users. This so-called ’trade-off has become so we
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