| 書(shū)目名稱 | Women and Gaming | | 副標(biāo)題 | The Sims and 21st Ce | | 編輯 | James Paul Gee,Elisabeth R. Hayes | | 視頻video | http://file.papertrans.cn/1031/1030242/1030242.mp4 | | 圖書(shū)封面 |  | | 描述 | The authors argue that women gamers, too often ignored as gamers, are in many respects leading the way in this trend towards design, cultural production, new learning communities, and the combination of technical proficiency with emotional and social intelligence. | | 出版日期 | Book 2010 | | 關(guān)鍵詞 | community; Design; education; emotion; learning; Nation; Second Life; video; women | | 版次 | 1 | | doi | https://doi.org/10.1057/9780230106734 | | isbn_softcover | 978-1-349-38471-6 | | isbn_ebook | 978-0-230-10673-4 | | copyright | James Paul Gee and Elisabeth R. Hayes 2010 |
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