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Titlebook: When VR Serious Games Meet Special Needs Education; Research, Developmen Yiyu Cai,Qi Cao Book 2021 The Editor(s) (if applicable) and The Au

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發(fā)表于 2025-3-21 19:43:39 | 只看該作者 |倒序?yàn)g覽 |閱讀模式
書目名稱When VR Serious Games Meet Special Needs Education
副標(biāo)題Research, Developmen
編輯Yiyu Cai,Qi Cao
視頻videohttp://file.papertrans.cn/1028/1027906/1027906.mp4
概述Summarizes the latest studies of using virtual reality and serious games to assist children with Autism Spectrum Disorder in their learning of different skills.Covers applications to train children wi
叢書名稱Gaming Media and Social Effects
圖書封面Titlebook: When VR Serious Games Meet Special Needs Education; Research, Developmen Yiyu Cai,Qi Cao Book 2021 The Editor(s) (if applicable) and The Au
描述.This book presents selected research and development on virtual reality (VR) and serious games (SG) applications to assist children with Autism Spectrum Disorder (ASD) in their learning of different skills.?Children with ASD?have challenges to learn skills of learning, living, and working, due to their cognitive and behavioral limitations. The authors and their research teams of this book have many years’ research experience developing innovative and interactive VR and SG technology for the special needs education. More specifically, several VR serious games are designed to train children with ASD on learning skill, life skill, and job skill. Such games are often developed based on the needs of special education and used by special needs schools in Singapore. This book is a useful resource for students, scholars, and designers of learning material who want to embrace VR and SG for children with ASD..
出版日期Book 2021
關(guān)鍵詞Autism Education; Augmented Reality; Serious Games; Special Needs Education; Life Skill Learning; 3D Game
版次1
doihttps://doi.org/10.1007/978-981-33-6942-9
isbn_softcover978-981-33-6944-3
isbn_ebook978-981-33-6942-9Series ISSN 2197-9685 Series E-ISSN 2197-9693
issn_series 2197-9685
copyrightThe Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Singapor
The information of publication is updating

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發(fā)表于 2025-3-21 23:23:02 | 只看該作者
Book 2021h ASD on learning skill, life skill, and job skill. Such games are often developed based on the needs of special education and used by special needs schools in Singapore. This book is a useful resource for students, scholars, and designers of learning material who want to embrace VR and SG for children with ASD..
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發(fā)表于 2025-3-22 00:41:14 | 只看該作者
Book 2021rum Disorder (ASD) in their learning of different skills.?Children with ASD?have challenges to learn skills of learning, living, and working, due to their cognitive and behavioral limitations. The authors and their research teams of this book have many years’ research experience developing innovativ
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發(fā)表于 2025-3-22 06:45:21 | 只看該作者
Yiyu Cai,Qi CaoSummarizes the latest studies of using virtual reality and serious games to assist children with Autism Spectrum Disorder in their learning of different skills.Covers applications to train children wi
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發(fā)表于 2025-3-22 09:56:30 | 只看該作者
978-981-33-6944-3The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Singapor
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發(fā)表于 2025-3-22 14:24:09 | 只看該作者
When VR Serious Games Meet Special Needs Education978-981-33-6942-9Series ISSN 2197-9685 Series E-ISSN 2197-9693
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發(fā)表于 2025-3-22 20:20:22 | 只看該作者
Gaming Media and Social Effectshttp://image.papertrans.cn/w/image/1027906.jpg
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發(fā)表于 2025-3-22 23:31:28 | 只看該作者
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發(fā)表于 2025-3-23 02:42:26 | 只看該作者
2197-9685 n the needs of special education and used by special needs schools in Singapore. This book is a useful resource for students, scholars, and designers of learning material who want to embrace VR and SG for children with ASD..978-981-33-6944-3978-981-33-6942-9Series ISSN 2197-9685 Series E-ISSN 2197-9693
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發(fā)表于 2025-3-23 08:29:52 | 只看該作者
When VR Serious Games Meet Special Needs EducationResearch, Developmen
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