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Titlebook: 3D Future Internet Media; Ahmet Kondoz,Tasos Dagiuklas Book 2014 Springer Science+Business Media New York 2014 3D Media.3D Media Capturing

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發(fā)表于 2025-3-21 19:58:10 | 只看該作者 |倒序瀏覽 |閱讀模式
期刊全稱3D Future Internet Media
影響因子2023Ahmet Kondoz,Tasos Dagiuklas
視頻videohttp://file.papertrans.cn/101/100716/100716.mp4
發(fā)行地址Describes the latest innovations in 3D technologies and Future Internet media.Focuses on research to facilitate application scenarios such as social TV and high-quality, real-time collaboration.Discus
圖書封面Titlebook: 3D Future Internet Media;  Ahmet Kondoz,Tasos Dagiuklas Book 2014 Springer Science+Business Media New York 2014 3D Media.3D Media Capturing
影響因子.This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The main contributions are based on the results of the FP7 European Projects ROMEO, which focus on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the Future Internet (www.ict-romeo.eu). .The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of constant video quality to both fixed and mobile users.??.ROMEO will design and develop hybrid-networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless link
Pindex Book 2014
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?sterreichisches Insolvenzrechtisplays. 3D media have been evolving in various areas, covering diverse market segments such as professional (e.g., scientific, medical, education, and training) and entertainment (3D interactive gaming, broadcasting, social networking, etc.) sectors. These new technologies provide the ability to de
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https://doi.org/10.1007/978-3-211-69400-8losive growth of video applications over the Internet has occurred, resulting to the demand of better network performance. This includes the need to extend video coding and transport protocols as well as to discover new protocols that will guarantee the delivery of real-time high-quality 3D video to
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10 Jahre EU-Mitgliedschaft ?sterreichsile devices equipped with multiple radio interfaces. In particular, it is foreseen that by 2016 video streaming will account close to 70 % of consumer mobile traffic. A major challenge for the future mobile Internet is the delivery of 3D multi-view video as it involves a large amount of data and is
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Zustellung an eine Abgabestellen an efficient way. The key to the success of this technology is the removal of redundant data through effective video coding and its transmission. One solution that can meet this coding requirement is Multi-view Video Coding (MVC). Besides the removal of spatial and temporal redundancies already us
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