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標(biāo)題: Titlebook: Virtual Reality with VRTK4; Create Immersive VR Rakesh Baruah Book 2020 Rakesh Baruah 2020 Virtual reality.Unity3D.Virtual Reality Toolkit [打印本頁]

作者: 極大    時間: 2025-3-21 19:18
書目名稱Virtual Reality with VRTK4影響因子(影響力)




書目名稱Virtual Reality with VRTK4影響因子(影響力)學(xué)科排名




書目名稱Virtual Reality with VRTK4網(wǎng)絡(luò)公開度




書目名稱Virtual Reality with VRTK4網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Virtual Reality with VRTK4被引頻次




書目名稱Virtual Reality with VRTK4被引頻次學(xué)科排名




書目名稱Virtual Reality with VRTK4年度引用




書目名稱Virtual Reality with VRTK4年度引用學(xué)科排名




書目名稱Virtual Reality with VRTK4讀者反饋




書目名稱Virtual Reality with VRTK4讀者反饋學(xué)科排名





作者: 巧思    時間: 2025-3-21 23:57
r input, and physics for enabling interaction between a human and a virtual space.? .From game design to education to healthcare to human resources, virtual reality offers new and creative ways to engage users,978-1-4842-5487-5978-1-4842-5488-2
作者: frenzy    時間: 2025-3-22 03:23
paper is close to 500 us. The accuracy of the attack detection constructed on the I5-7200U platform finally reaches 97.39%, while on the I7-7700 platform, it reaches 99.31%. The CPU utilization from Sampling of hardware performance events falls below the 1%. The performance loss of the final build
作者: 仲裁者    時間: 2025-3-22 05:14
Rakesh Baruah compared to the baseline model, the proposed YOLO-PR method achieves improved average detection accuracy for multi-pose objects while introducing only a marginal increase in model parameters. And, detection speed is maintained. When compared to other general detection models, YOLO-PR exhibits super
作者: 木訥    時間: 2025-3-22 09:06
Rakesh Baruahf 99.5%, and the proposed automatic correction algorithm effectively rectifies the tilt and distortion in instrument images. This method is believed to hold significant potential for enhancing the accuracy of automatic instrument identification, particularly in industrial applications demanding high
作者: 散步    時間: 2025-3-22 14:20
Rakesh Baruahented using a new Proximal Policy Optimization that extends a single action to multiple actions, called multi-PPO. Through extensive experiments on instances, the research results show that this method has superior performance compared to traditional hand-designed scheduling rules. Furthermore, the
作者: circumvent    時間: 2025-3-22 20:11
Rakesh Baruahseasonal, and trend features within the time-series. Finally, we add a denormalization module to prevent excessive normalization of data during training, reducing the loss of original data information. We collect remote sensing data of different spectral bands in open-pit mining areas and validate t
作者: Modify    時間: 2025-3-23 01:11
Rakesh Baruahdaptability. To verify the effectiveness of the proposed method, the comprehensive experiments were con-ducted on 30 benchmark functions of CEC2017 and compared against nearly 50 popular efficient metaheuristic algorithms, and the statistical results confirm the high performance of the ASGO algorith
作者: incite    時間: 2025-3-23 04:18
Rakesh Baruahdded before the convolutional layer of the CRNN to correct the image. Public images on Github and official images of Tianjin Port were used to generate samples through DCGAN network, and their data were enhanced. The obtained 6961 container number images were used as data sets to train the improved
作者: 結(jié)果    時間: 2025-3-23 09:35
Rakesh Baruahly extract meta-paths from event graphs by assessing the information richness within the graph. We consider the concatenation of structural and semantic representations of each event node in the event graph as its overall representation, conducting event-type prediction through classification and cl
作者: dithiolethione    時間: 2025-3-23 10:32
Rakesh Baruahe inter-class pixel differences and intra-class consistency. Furthermore, to reinforce segmentation consistency and robustness, PCLMix employs an auxiliary decoder for dual consistency regularization. In the inference phase, the auxiliary decoder will be dropped and no computation complexity is incr
作者: 駕駛    時間: 2025-3-23 14:52
Rakesh Baruahle properties are quantified using these input features to evaluate explanations. Experiments are conducted to verify the proposed method and the prior knowledge is used to verify the effective of the proposed method, and the results show that our method can be used to evaluate neural network explan
作者: pessimism    時間: 2025-3-23 21:57

作者: 規(guī)范要多    時間: 2025-3-23 22:37

作者: 一起平行    時間: 2025-3-24 04:43
Rakesh Baruahcomplex environment of the underground coal mine and the variability of object poses, the general object detection algorithms cannot provide good performance. Hence, an improved underground multi-pose object detection method named YOLO-PR has been proposed. An EPA mechanism is designed to improve th
作者: Emg827    時間: 2025-3-24 10:00
Rakesh Baruahar tilted and distorted, making the calibration step essential. This paper presents an automatic correction method for industrial instrument images based on Yolov8 and perspective transformation, aiming to offer a reliable image correction technique for automatic instrument recognition. This approac
作者: 得意人    時間: 2025-3-24 13:13

作者: FELON    時間: 2025-3-24 14:58
Rakesh Baruahs are employed to forecast the future ecological conditions of the surface. Traditional time-series prediction models fail to effectively capture the dependencies of relative positions in the data and lack perception of periodic, seasonal, and trend information within the data. To address these limi
作者: 善于    時間: 2025-3-24 22:15
Rakesh Baruahthm exhibits stable and efficient convergence capabilities on mathematical bench-mark functions of various types and complexities. However, it still suffers from trapping into local optimal solution. Thus, in this paper, we propose an improved growth optimizer algorithm named ASGO. The features of A
作者: Visual-Acuity    時間: 2025-3-25 02:28
Rakesh Baruahgnition algorithm was proposed in this paper to solve the difficult problems such as different illumination conditions, blurred image, loud noise, damaged and polluted container number, zigzag deformation, etc. First, the low-light enhancement algorithm based on Retinex theory was used to process th
作者: 豐滿中國    時間: 2025-3-25 06:30
Rakesh Baruahing emergency management. Current approaches for event predictions involve constructing event graphs and utilizing heterogeneous graph neural networks, specifically meta-path-based graph neural networks. However, these methods necessitate specific prior knowledge to pre-define meta-paths, and curren
作者: 厚顏無恥    時間: 2025-3-25 09:21

作者: inflate    時間: 2025-3-25 15:00
Rakesh Baruah question whether the results of fault diagnosis are trustworthy. Many explanation methods have been used to solve this problem. However, it is hard to decide which explanation method to trust for fault diagnosis if explanations generated by different methods are contradictory. Thus, in this paper,
作者: 進取心    時間: 2025-3-25 18:37
content after topic division, but this often ignores the coherence of the dialogue context and the tolerance of topic division. In this paper, we propose the Syntax- and Topic-Aware Role (STAR) model, aimed at optimizing dialogue summary through syntactic analysis and topic assignment. The STAR impr
作者: 無關(guān)緊要    時間: 2025-3-25 23:33
,Game Objects, Components, and an?Introduction to C# Scripting, and good that as Priyanka in our user story we created a way to share a 360-degree photograph from our trip out to the U.S. West. What if we wanted to heighten our immersive, static photo with something more virtual, though?
作者: 銼屑    時間: 2025-3-26 01:06

作者: 單色    時間: 2025-3-26 05:37
Keyboard Input as Action,ents as messages sent between classes and objects to notify different components of a program that a change has occurred. Because user input into our VR applications alters the state of the program, it, too, is an event. As an event, user input fits nicely into the list of responsibilities handled b
作者: 隼鷹    時間: 2025-3-26 12:15

作者: 演講    時間: 2025-3-26 13:57
Movement in VR,scenes with dynamic UI text. What’s taken me four years to understand, you hopefully have grasped within the confines of these pages. There’s still one more feature of VR design that we have not addressed.
作者: 描繪    時間: 2025-3-26 17:48
Book 2020can now touch any aspect of your life. This book shows you how to create original virtual reality content using the Unity game engine and the Virtual Reality Tool Kit. By the end of the book you‘ll be creating your own virtual reality experience using the fundamental building blocks within..You‘ll s
作者: configuration    時間: 2025-3-27 00:55
centrates on VRTK tool.An introduction to the psychology of Virtual reality is quickly becoming the next medium to communicate your ideas.? Once siloed in make-believe world of science fiction, virtual reality can now touch any aspect of your life. This book shows you how to create original virtual
作者: OWL    時間: 2025-3-27 02:29
,Doin’ Thangs: Input, Events, and Action,ch one would send you deep into tinkering with code. Plenty of developers can confidently do this with nothing but Red Bull and a neck pillow, but we are more interested in getting our apps up and running quickly so that we can rapidly prototype and share our experiences. This is why VRTK suits our needs nicely.
作者: 狗窩    時間: 2025-3-27 08:17
http://image.papertrans.cn/v/image/983370.jpg
作者: Ischemic-Stroke    時間: 2025-3-27 12:20

作者: PACT    時間: 2025-3-27 14:56
,Game Objects, Components, and an?Introduction to C# Scripting, and good that as Priyanka in our user story we created a way to share a 360-degree photograph from our trip out to the U.S. West. What if we wanted to heighten our immersive, static photo with something more virtual, though?
作者: 指耕作    時間: 2025-3-27 17:48
Interactors and Interactables,municate a continuum of data to our programs. However, many times the extra information conveyed through a range of . values is not only unnecessary for a VR application, but also unhelpful. Fortunately, VRTK offers a component to convert a trigger event from a collection of . values to a single . value of either on or off.
作者: 加花粗鄙人    時間: 2025-3-28 01:26
Movement in VR,scenes with dynamic UI text. What’s taken me four years to understand, you hopefully have grasped within the confines of these pages. There’s still one more feature of VR design that we have not addressed.
作者: CLASH    時間: 2025-3-28 02:08
Setup,To begin developing immersive experiences with Unity and VRTK, we must first download and install the required tools. These tools include: Unity, an integrated development environment (IDE), and Git for either Windows or Mac.
作者: hypotension    時間: 2025-3-28 09:06
The Virtual Camera,In Chapter 1, you left off running the sample scene prepackaged with VRTK. Although the VRTK demo scene is pretty nifty, it might not have been what you imagined the immersive power of VR could fully create.
作者: notification    時間: 2025-3-28 12:40
Controller Button Inputs as Actions,So far, we’ve set up virtual cameras in our scene that connect to the user’s head-mounted display. We’ve also added interactive game objects to our scene and wired them up to user input through the keyboard. But this is VR. We’re not here to use keyboards. We want to use touch controllers.
作者: 挖掘    時間: 2025-3-28 18:05
Trigger Input Through One-Dimensional Axis Actions,What a mouthful, huh? One-dimensional axis actions. It sounds more complicated than it is. Hopefully, by the end of this chapter you will agree.
作者: beta-carotene    時間: 2025-3-28 21:15

作者: gastritis    時間: 2025-3-28 23:59
esult is an immediate need, if only for the science, to show how a given problem is solvedin each legal tradition and jurisdiction. This Encyclopedia provides both a common language and precise definitions in the field, which will be useful in the future to avoid misunderstandings during harmonizati




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