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標題: Titlebook: Software Engineering for Games in Serious Contexts; Theories, Methods, T Kendra M. L. Cooper,Antonio Bucchiarone Book 2023 The Editor(s) (i [打印本頁]

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Software Engineering for Games in Serious ContextsTheories, Methods, T
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User Experience Evaluation Methods for Games in Serious Contextsns of spatial, social, and copresence. FuturePlay 2005, 2005)]. Most of these factors should be present in a digital game in order to provide the optimal gaming experience [Kirginas (Contemporary Educational Technology 14(2):ep351, 2022), Kirginas et al. (International Journal of Child-Computer Inte
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Future Directions in Games for Serious Contexts: A Conversation About Transferabilitynt transferability. Second, we take into consideration “modding” strategies to provide insights for SG modification and transferability, discussing the role of the “context” in games development. Third, we demonstrate the importance of AI emotion modelling to inform better game design. To conclude,
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Using Active Learning to Teach Software Engineering in Game Design Coursesrning, role-play, and gamification to cover software engineering topics in these courses. Students learn to use Agile software engineering practices to design, implement, and test game prototypes. In-person students were surveyed to measure their perceived levels of engagement with course activities
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A Framework for the Gamification of GUI Testing a framework of gamification mechanics and dynamics that can be applied to the practice of manual exploratory GUI testing. We provide an implementation of the framework as an extension of an existing manual exploratory GUI testing for Web applications, and we provide a preliminary evaluation of the
作者: Malfunction    時間: 2025-3-24 18:34
Designing a Serious Game for Cybersecurity Educationclassical escape room adventure where players have to progressively advance by solving some challenges. What truly characterizes A NERD DOGMA is that all of the enigmas are actual cybersecurity challenges. Each challenge is based on a real security scenario where the player, being the attacker or th
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Engineering Adaptive Serious Games Using Machine Learnings these challenges. Challenges discussed include selecting data for use in an ML model for SGs, choosing game elements to adapt, solving the cold start problem, determining the frequency of adaptation, and testing that an adaptive game benefits from learning.
作者: 杠桿    時間: 2025-3-25 07:32
Applying Leaderboards for Quality Improvement in Software Development Projectsrovides insights into the changing programming behavior of information systems students when confronted with a leaderboard. The results reveal a motivational effect as well as a reduction of code smells.
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me design principles to software architecture, testing, and The book highlights several challenges and opportunities in the field of software engineering for serious games. It covers a wide range of topics from game design principles to software architecture, testing, and deployment and is structure
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Introduction to Software Engineering for Games in Serious Contexts, of high-quality, complex systems for over 50 years. Recently, an interdisciplinary research community has emerged that spans software engineering and games. This community addresses a broad range of issues that prevail in developing games for entertainment, serious games, and gamified applications.
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User Experience Evaluation Methods for Games in Serious ContextsCollins, 1990), Sweetser and Wyeth (Computers in Entertainment 3(3):1–24, 2005)], immersion [Brown and Cairns (ACM Conference on Human Factors in Computing Systems, CHI 2004, ACM Press, 2004), Ermi and Mayra (Proceedings of Chancing Views – Worlds in Play. Digital Games Research Association’s Second
作者: Individual    時間: 2025-3-26 05:52
Software Engineering for Dynamic Game Adaptation in Educational Games the learning process by creating an interactive environment where they can learn in a fun and challenging way. This gives them the potential to yield diagnostic information to educators and feedback to students. During the game play process, game-based assessment (GBA) can be used to assess the lea
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ENTRUST: Co-design and Validation of a Serious Game for Assessing Clinical Decision-Making and Readial proficiency (i.e., readiness for entrustment of residents). This requires not only assessment of technical skills and medical knowledge but also critical clinical decision-making skills in preoperative, intraoperative, and postoperative settings. However, most medical education programs have adop
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Future Directions in Games for Serious Contexts: A Conversation About TransferabilityGames (SGs) and games for serious contexts. The aim of this chapter is to provide different perspectives and examples that are currently utilized by entertainment games that could be utilized in SG development. SGs are often developed for particular situations, and with that, the development process
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Using Active Learning to Teach Software Engineering in Game Design Coursesng large numbers of people and significant investment of time. Engineering instructors often rely on the traditional lecture model when they teach topics to a classroom of students. Students often fail to engage with the material presented bylecturers. Many engineering educators regard experiential
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Designing a Serious Game for Cybersecurity Educationo exception as it is in general perceived as one of the most difficult fields in computer science. This happens because cybersecurity is orthogonal to any specific technology. As a consequence, although many people may be interested in knowing more about cybersecurity, approaching the topic is often
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https://doi.org/10.1007/978-3-031-33338-5Serious Games; Gamification; Game Programming; Entertainment Games; Software Engineering; Educational Gam
作者: 開始從未    時間: 2025-3-28 08:24
Kendra M. L. Cooper,Antonio BucchiaroneHighlights several challenges and opportunities in the field of software engineering for serious games.Covers a wide range of topics from game design principles to software architecture, testing, and
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Entscheidungsgewalt ohne Opposition? Probleme des Bundesverfassungsgerichtes im Regierungssystem der Bundesrepublik Deutschland,llenwert beimessen, der unmittelbar hinter dem der Bundesregierung rangiert. Diese Vorrangstellung des Bundesverfassungsgerichts hat viele ausl?ndische Beobachter des westdeutschen Systems fasziniert (5), jedoch in Deutschland selbst weniger Bewunderung und Zustimmung und um so mehr Kritik und Ablehnung erfahren.
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Book 2023 2016 (ICCS 2016) stehen erstmalig umfassende Ergebnisse einer repr?sentativen und international vergleichenden Studie zur zivilgesellschaftlichen und politischen Bildung von Jugendlichen in Nordrhein-Westfalen zur Verfügung. Die Arbeit beschreibt auf dieser Grundlage in drei Teilstudien, wie Kontex
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