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標(biāo)題: Titlebook: Ray Tracing Gems; High-Quality and Rea Eric Haines,Tomas Akenine-M?ller Book‘‘‘‘‘‘‘‘ 2019 NVIDIA 2019 Rendering.Computer graphics.GPU.GPGPU [打印本頁(yè)]

作者: fungus    時(shí)間: 2025-3-21 18:25
書目名稱Ray Tracing Gems影響因子(影響力)




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書目名稱Ray Tracing Gems讀者反饋學(xué)科排名





作者: BOAST    時(shí)間: 2025-3-21 22:37

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Carsten W?chter,Nikolaus Binderk on how engineers make sense of what they do.The book gives"The research presented in this book provides analytical frameworks and case studies on engineering practices in education and professional work. The studies are inspired by practice theory as well as science and technology studies. The con
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Alexander Reshetovstudies are inspired by practice theory as well as science and technology studies. The contributions demonstrate how these practices mutually dependent in co-construction processes in different domains of engineering. In order to demonstrate these essentially dynamic features, the empirical material
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Alejandro Conty Estevez,Pascal Lecocq,Clifford Steinstudies are inspired by practice theory as well as science and technology studies. The contributions demonstrate how these practices mutually dependent in co-construction processes in different domains of engineering. In order to demonstrate these essentially dynamic features, the empirical material
作者: 只有    時(shí)間: 2025-3-23 21:56
Jakub Boksansky,Michael Wimmer,Jiri Bittnerstudies are inspired by practice theory as well as science and technology studies. The contributions demonstrate how these practices mutually dependent in co-construction processes in different domains of engineering. In order to demonstrate these essentially dynamic features, the empirical material
作者: irritation    時(shí)間: 2025-3-24 01:56
Holger Gruenstudies are inspired by practice theory as well as science and technology studies. The contributions demonstrate how these practices mutually dependent in co-construction processes in different domains of engineering. In order to demonstrate these essentially dynamic features, the empirical material
作者: Restenosis    時(shí)間: 2025-3-24 04:12
k on how engineers make sense of what they do.The book gives"The research presented in this book provides analytical frameworks and case studies on engineering practices in education and professional work. The studies are inspired by practice theory as well as science and technology studies. The con
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作者: neurologist    時(shí)間: 2025-3-24 15:31
A Planetarium Dome Master Cameraquality. This camera implementation supports antialiasing, depth of field focal blur, and circular stereoscopic projections, all effects that are difficult to produce with high quality using conventional rasterization and image warping.
作者: cumulative    時(shí)間: 2025-3-24 22:11

作者: 娘娘腔    時(shí)間: 2025-3-25 01:48
Ray-Guided Volumetric Water Caustics in Single Scattering Media with DXRly refine triangular beam volumes that are rendered to slice volumetric caustics. Further on in the rendering pipeline, ray tracing is also used to generate secondary caustics maps that store the positions of ray/scene intersections for light rays that get reflected or refracted by a water surface.
作者: Estrogen    時(shí)間: 2025-3-25 07:10
s of the latest APIs from Microsoft and other companies.TopiThis book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component.
作者: Ventricle    時(shí)間: 2025-3-25 09:31
A Planetarium Dome Master Camerat projection. Ray tracing is aptly suited for implementing a wide variety of special panoramic and stereoscopic projections without sacrificing image quality. This camera implementation supports antialiasing, depth of field focal blur, and circular stereoscopic projections, all effects that are diff
作者: 付出    時(shí)間: 2025-3-25 14:17

作者: Debrief    時(shí)間: 2025-3-25 18:52
Automatic Handling of Materials in Nested Volumesnality. The only requirements are the use of closed, watertight volumes (along with a ray tracing implementation such as NVIDIA RTX that guarantees watertight traversal and intersection) and that neighboring volumes are not intended to intersect each other, except for a small overlap that actually w
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作者: 混雜人    時(shí)間: 2025-3-26 03:56

作者: 巨頭    時(shí)間: 2025-3-26 05:21
Ray-Guided Volumetric Water Caustics in Single Scattering Media with DXRipating media. The algorithm makes use of ray tracing based on DirectX Raytracing (DXR) to generate data that drives hardware tessellation to adaptively refine triangular beam volumes that are rendered to slice volumetric caustics. Further on in the rendering pipeline, ray tracing is also used to ge
作者: 漫不經(jīng)心    時(shí)間: 2025-3-26 08:58
On the Importance of Samplingt of the rays that they’re able to trace. One important question to decide is for which lighting effects to trace rays—choices include shadows, reflections, ambient occlusion, and full global illumination..Another important question is how to choose which rays to trace for the chosen effect; an intr
作者: Palpitation    時(shí)間: 2025-3-26 16:26
On the Importance of Samplingckground in Monte Carlo integration, we then see how well-chosen rays can dramatically improve the speed of convergence, which in turn can either improve overall system performance—by getting the same quality result for fewer rays—or improve image quality—by getting lower error from the same number of rays.
作者: fibroblast    時(shí)間: 2025-3-26 17:17
Multi-Hit Ray Tracing in DXRint of intersection. Multi-hit traversal generalizes traditional first-hit ray traversal and is useful in computer graphics and physics-based simulation. We present several possible multi-hit implementations using Microsoft DirectX Raytracing and explore the performance of these implementations in an example GPU ray tracer.
作者: Oversee    時(shí)間: 2025-3-26 21:02
Automatic Handling of Materials in Nested Volumesnality. The only requirements are the use of closed, watertight volumes (along with a ray tracing implementation such as NVIDIA RTX that guarantees watertight traversal and intersection) and that neighboring volumes are not intended to intersect each other, except for a small overlap that actually will model the boundary between the volumes.
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作者: myalgia    時(shí)間: 2025-3-27 09:44
Introduction to DirectX RaytracingModern graphics APIs such as DirectX 12 expose low-level hardware access and control to developers, often resulting in complex and verbose code that can be intimidating for novices. In this chapter, we hope to demystify the steps to set up and use DirectX for ray tracing.
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Cool Patches: A Geometric Approach to Ray/Bilinear Patch IntersectionsWe find intersections between a ray and a nonplanar bilinear patch using simple geometrical constructs. The new algorithm improves the state of the art performance by over 6× and is faster than approximating a patch with two triangles.
作者: 紅腫    時(shí)間: 2025-3-28 09:55
A Simple Load-Balancing Scheme with High Scaling EfficiencyThis chapter describes an image partitioning scheme that can be used to distribute the work of computing pixel values across multiple processing units. The resulting workload distribution scheme is simple to implement, yet effective.
作者: Chronological    時(shí)間: 2025-3-28 12:24
Eric Haines,Tomas Akenine-M?llerA collection of ideas, tips, and best practices for real-time ray tracing applications, created by graphics experts.Explores the capabilities of the latest APIs from Microsoft and other companies.Topi
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http://image.papertrans.cn/r/image/821676.jpg
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Book‘‘‘‘‘‘‘‘ 2019-performance graphics for interactive visualizations, games, simulations, and more.Who this book is for:.Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing?.Students looking to learn about best practices in these areas.Enthusiasts who wa
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Carsten W?chter,Matthias Raabfessionalism change in response to societal challenges??.The studies focus on the responses to societal challenges in education and professional work settings. The outcomes show how engineering has responded to978-94-6300-752-8
作者: 強(qiáng)化    時(shí)間: 2025-3-30 10:55
fessionalism change in response to societal challenges??.The studies focus on the responses to societal challenges in education and professional work settings. The outcomes show how engineering has responded to978-94-6300-752-8
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Alexander Reshetovrofessionalism learned and the engineering ‘mindset’ constituted?.How does engineering professionalism change in response to societal challenges??.The studies focus on the responses to societal challenges in education and professional work settings. The outcomes show how engineering has responded to
作者: SIT    時(shí)間: 2025-3-31 12:03
Christiaan Gribblerofessionalism learned and the engineering ‘mindset’ constituted?.How does engineering professionalism change in response to societal challenges??.The studies focus on the responses to societal challenges in education and professional work settings. The outcomes show how engineering has responded to




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