標題: Titlebook: Interdisciplinary Design of Game-based Learning Platforms; A Phenomenological E Fengfeng Ke,Valerie Shute,Gordon Erlebacher Book 2019 Sprin [打印本頁] 作者: 武士精神 時間: 2025-3-21 17:01
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書目名稱Interdisciplinary Design of Game-based Learning Platforms被引頻次學科排名
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書目名稱Interdisciplinary Design of Game-based Learning Platforms讀者反饋
書目名稱Interdisciplinary Design of Game-based Learning Platforms讀者反饋學科排名
作者: 擦掉 時間: 2025-3-22 00:00 作者: 學術(shù)討論會 時間: 2025-3-22 04:09 作者: 革新 時間: 2025-3-22 07:39
Book 2019framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative design among experts of very diverse fields, such as learning systems design, architectural design, assessment design, mathematics education, and scientific computing..作者: 1FAWN 時間: 2025-3-22 11:45 作者: Strength 時間: 2025-3-22 15:14
Advances in Game-Based Learninghttp://image.papertrans.cn/i/image/470789.jpg作者: interlude 時間: 2025-3-22 18:59 作者: 祖?zhèn)髫敭a(chǎn) 時間: 2025-3-22 22:53
Interdisciplinary Design Activities and Patterns, with an analytical synthesis of core design pattern elements—a design problem statement with its context and specifics, the solution or technique to solving the stated problem, and the pattern of transferring or scaling this design solution or design move.作者: GNAW 時間: 2025-3-23 03:53 作者: 道學氣 時間: 2025-3-23 06:54
Interweaving Task Design and In-Game Measurement, Design-based research findings on emergent core design processes and functional conjectures on the approaches of task generation and evidence accumulation are discussed, with support of infield observations on the implementation feasibility and outcomes of various design assumptions.作者: browbeat 時間: 2025-3-23 10:45 作者: Colonoscopy 時間: 2025-3-23 15:39
Designing Dynamic Support for Game-Based Learning,rative testing and refinement of these support features. Propositions for future research and the design of support for game-based learning are discussed in relation to the current project findings and prior research.作者: Mettle 時間: 2025-3-23 19:31
Introduction and Prior Research Review,ements in learning and consequently the opportunities for learning that games offer. We then provide a conceptual review of prior research of game design and discuss the challenges and the interdisciplinary nature of educational game development. In the end, we introduce the overall goal, structure, and chapters of this book.作者: 提名的名單 時間: 2025-3-23 22:54
Chronicle of Designing a Game-Based Learning Platform,essment design, and game-based learning support. We then provide a design chronicle of E-Rebuild as the key setting of the phenomenon examined, by explaining its iterative design, testing, and refining processes. The authors’ researcher positionality and reflective summaries of design experiences are presented as well.作者: CHAR 時間: 2025-3-24 06:25 作者: Bronchial-Tubes 時間: 2025-3-24 09:59
ized once the disasters caused by natural phenomena are interconnected. From a qualitative methodology with an exploratory and non-experimental descriptive approach, analyze in detail three information bases referring to natural phenomena data and their implications. The first of these was the Cente作者: 出處 時間: 2025-3-24 11:42
Fengfeng Ke,Valerie Shute,Kathleen M. Clark,Gordon Erlebachernot an exception, speaking specifically of the state of Puebla, it has suffered substantial impacts due to natural phenomena, such as frosts, heavy rains, tropical cyclones, low temperatures, reflecting many destruction, casualties, damages, and economic losses. So the importance of improving humani作者: 起波瀾 時間: 2025-3-24 17:04 作者: cavity 時間: 2025-3-24 19:52
Fengfeng Ke,Valerie Shute,Kathleen M. Clark,Gordon Erlebacherade disasters are complex and varying. With the diverse agro-climatic systems, India faces a variety of climate risks such as temperature extremes, precipitation extremes, cyclones, dust and hailstorms, frost, and a variety of secondary disasters such as forest fires, landslides, pest attacks, disea作者: 鐵塔等 時間: 2025-3-24 23:27 作者: 舊石器時代 時間: 2025-3-25 03:26
Fengfeng Ke,Valerie Shute,Kathleen M. Clark,Gordon Erlebachere may undermine all of this by worsening resource scarcity and putting vulnerable communities at risk. Cities must cope with poor air quality, heat island effects, increased flood risk and the frequency/severity of extreme events. Adaptation and mitigation to climate change, as well as sustainable d作者: averse 時間: 2025-3-25 09:59 作者: 并排上下 時間: 2025-3-25 12:16 作者: MIRTH 時間: 2025-3-25 16:33 作者: 太空 時間: 2025-3-26 00:00 作者: SLAY 時間: 2025-3-26 03:16 作者: Vldl379 時間: 2025-3-26 07:03 作者: BRIDE 時間: 2025-3-26 09:49 作者: 驚奇 時間: 2025-3-26 15:45 作者: Inflated 時間: 2025-3-26 19:56
Designing Dynamic Support for Game-Based Learning, designed and implemented to foster learners’ extended engagement, in-game performance, and game-based disciplinary knowledge learning and transfer. In this chapter, we review prevalent support features in digital games, prior theoretical and empirical research on scaffolding and support in game-bas作者: orthodox 時間: 2025-3-27 00:21 作者: Ablation 時間: 2025-3-27 03:18
Interdisciplinary Design of Game-based Learning PlatformsA Phenomenological E作者: NIL 時間: 2025-3-27 06:16 作者: 社團 時間: 2025-3-27 11:34
terature, the phases of disaster management in Mexico, the areas of logistics decision, the types of natural phenomena, and future trends of natural phenomena that could affect Mexico in a period very close. Finally, it carries out a statistic of the behavior of the components analyzed, as well as a作者: 指派 時間: 2025-3-27 14:04 作者: 除草劑 時間: 2025-3-27 18:13
Fengfeng Ke,Valerie Shute,Kathleen M. Clark,Gordon Erlebacher to be insufficient and unprepared to cope with the evolving and multiplying risk scenarios. Disaster health implications are best addressed by enhancing health systems resilience through a well-designed systemic mechanism. The National Health Adaptation Plan for disaster of India related illnesses 作者: mediocrity 時間: 2025-3-28 01:03 作者: 膽小懦夫 時間: 2025-3-28 03:31 作者: 表示向前 時間: 2025-3-28 09:28
Fengfeng Ke,Valerie Shute,Kathleen M. Clark,Gordon Erlebacherh are following five topics: (1) Development of a four-limbed robot, WAREC-1. (2) Simultaneous localization and mapping (SLAM) using laser range sensor array. (3) Teleoperation system using past image records to generate a third-person view. (4) High-power and low-energy hand. (5) Lightweight master作者: 放縱 時間: 2025-3-28 12:57
Fengfeng Ke,Valerie Shute,Kathleen M. Clark,Gordon Erlebacherigh mobility in ducts, in and out of pipes, on uneven terrain, and on vertical ladders, and climbed a 1-m-high step by a 1.7-m-long body. The Omni Gripper can grasp a wide variety of targets, even with sharp edges, without the need for precise control by using the jamming phenomenon. The robust flig