標(biāo)題: Titlebook: Interactivity, Game Creation, Design, Learning, and Innovation; 6th International Co Anthony L. Brooks,Eva Brooks,Nikolas Vidakis Conferenc [打印本頁] 作者: Twinge 時間: 2025-3-21 17:34
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書目名稱Interactivity, Game Creation, Design, Learning, and Innovation被引頻次
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書目名稱Interactivity, Game Creation, Design, Learning, and Innovation讀者反饋學(xué)科排名
作者: BOAST 時間: 2025-3-21 21:30 作者: 的事物 時間: 2025-3-22 04:18
978-3-319-76907-3ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2018作者: 苦澀 時間: 2025-3-22 07:54 作者: carbohydrate 時間: 2025-3-22 09:53
https://doi.org/10.1007/978-3-319-76908-0Serious Games; Virtual Reality; Augmented Reality; Gamification; Game-based learning; Interactive Art; Inf作者: Feigned 時間: 2025-3-22 13:08 作者: Incisor 時間: 2025-3-22 18:22 作者: Incorporate 時間: 2025-3-22 22:16
Ideal Spaces Exhibitionxplore this via a combination of presenting ideal city spaces, active participation of the visitors molding their own spaces, and symbolic representation. Ideal Spaces is also a high-tech project that uses diverse technologies in new ways, also new techniques and programming developed by us.作者: 果仁 時間: 2025-3-23 02:49
Designing a Lighting Installation Through Virtual Reality Technology - The Brighter Brunnsh?g Case San initial design methodology built upon a traditional approach, and expanded based on its three aspects; real-time rendering, flexibility and spatial experience. The project brighter Brunnsh?g is used as a case study illustrating how a method such as this can be integrated.作者: INTER 時間: 2025-3-23 06:24 作者: AGONY 時間: 2025-3-23 12:21 作者: 使人煩燥 時間: 2025-3-23 17:55
1867-8211 issemination of cutting-edge research results in the area of arts, design and technology, including open related topics like interactivity and game creation..978-3-319-76907-3978-3-319-76908-0Series ISSN 1867-8211 Series E-ISSN 1867-822X 作者: Mnemonics 時間: 2025-3-23 19:26
1867-8211 T 2017) and the Second International Conference on Design, Learning and Innovation (DLI 2017).?.The event was hosted? in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the d作者: dura-mater 時間: 2025-3-24 00:02
Conference proceedings 2018d the Second International Conference on Design, Learning and Innovation (DLI 2017).?.The event was hosted? in Heraklion, Crete, Greece, in October 2017 and attracted 65 submissions from which 50 full papers were selected for publication in this book. The papers represent a forum for the disseminati作者: overture 時間: 2025-3-24 04:15 作者: CYT 時間: 2025-3-24 08:49 作者: 小卒 時間: 2025-3-24 10:51 作者: Emasculate 時間: 2025-3-24 17:59 作者: cartilage 時間: 2025-3-24 19:14 作者: 我沒有強迫 時間: 2025-3-24 23:32
Real Time Evaluation of Education Methods via Smart Mobile Technologyh. As experiments show, Exantas is able to reduce teaching efforts and to reveal real lessons comprehension status since Teachers can make multiple Questions to all students and receive answers in seconds. Moreover, all answers are processed anonymously ensuring anonymity and integrity since students are not afraid to provide their actual answer.作者: liposuction 時間: 2025-3-25 05:24
BubbleFeed: Visualizing RSS Information in Public Spacesultiple users to participate. To support custom news feeds and Facebook posts in addition to RSS feeds, we have built a tool and a library that produce RSS files from the respective sources. BubbleFeed also supports displaying weather information, hosting media galleries and providing useful information such as Wi-Fi hotspot maps.作者: 慢慢啃 時間: 2025-3-25 09:48 作者: BOAST 時間: 2025-3-25 11:59
Reconsidering Registration: New Perspectives on Augmented Realityial presence of virtual content in real space is not necessary for AR in the first place. We illustrate both points with examples and propose a more encompassing view of AR that focuses on relationships between the virtual and the real rather than on registration.作者: crucial 時間: 2025-3-25 16:58
Discusses image processing techniques in detail.Includes com.Not all amateur astronomers who live in a suburban location realize just how very effective a ‘chilled-chip’ astronomical CCD-camera and software can be at cutting through seemingly impenetrable light-pollution. CCD Astrophotography from t作者: dry-eye 時間: 2025-3-25 20:21 作者: 最高峰 時間: 2025-3-26 01:51 作者: 分發(fā) 時間: 2025-3-26 06:58 作者: 抗體 時間: 2025-3-26 09:12
Michael Johansson,Ulrich GehmannDiscusses image processing techniques in detail.Includes com.Not all amateur astronomers who live in a suburban location realize just how very effective a ‘chilled-chip’ astronomical CCD-camera and software can be at cutting through seemingly impenetrable light-pollution. CCD Astrophotography from t作者: Outspoken 時間: 2025-3-26 14:36 作者: 敵手 時間: 2025-3-26 17:37 作者: 極大的痛苦 時間: 2025-3-26 21:11
Christian L. Jakobsen,Jon B. Larsen,Mads Luther N?rlem,Martin KrausDiscusses image processing techniques in detail.Includes com.Not all amateur astronomers who live in a suburban location realize just how very effective a ‘chilled-chip’ astronomical CCD-camera and software can be at cutting through seemingly impenetrable light-pollution. CCD Astrophotography from t作者: 無孔 時間: 2025-3-27 01:50 作者: 躲債 時間: 2025-3-27 08:40 作者: LUCY 時間: 2025-3-27 12:21
Interactive Artist – Affective Painting in Multimedia Sensor Spaceported. Design related ‘bouba/kiki’ and ‘law of effect’. Results suggested higher unconscious than conscious impact to the artist during the process of creative expression. Performance process impact on creative expression by dynamic external stimuli on an artist is inconclusive from this explorativ作者: LANCE 時間: 2025-3-27 14:42
Ideal Spaces Exhibitionloit, test and communicate our ideas and concepts, that are generative rather than produced, where we try to grasp systematic insights through complex generated realities, in which an audience later is invited to interact. In our Ideal spaces exhibition for the 2016 Biennale in Venice, we tried to e作者: moratorium 時間: 2025-3-27 20:25 作者: 重力 時間: 2025-3-28 01:11 作者: 拖債 時間: 2025-3-28 02:28
Improving User Experience for Lost Heritage Sites with a User-Centered Indirect Augmented Reality Apmented reality is considered useful and innovative for this purpose, systems based on this technology do at times fail to meet the end users’ needs. This paper describes the continued user-centered development and evaluation of an indirect augmented reality application, used to convey information an作者: 止痛藥 時間: 2025-3-28 09:34 作者: concise 時間: 2025-3-28 12:49 作者: Palatial 時間: 2025-3-28 16:20
Deep Convolutional Generative Adversarial Network for Procedural 3D Landscape Generation Based on DEnerative Adversarial Network (DC-GAN) to generate heightmaps. The network was trained on a dataset consisting of Digital Elevation Maps (DEM) of the alps. During map generation, the batch size and learning rate were optimized for the most efficient and satisfying map production. The diversity of the作者: CLOUT 時間: 2025-3-28 18:58 作者: NUDGE 時間: 2025-3-29 02:44 作者: 符合你規(guī)定 時間: 2025-3-29 06:08 作者: 都相信我的話 時間: 2025-3-29 08:49 作者: bibliophile 時間: 2025-3-29 12:00 作者: 丑惡 時間: 2025-3-29 16:38
BubbleFeed: Visualizing RSS Information in Public Spacesis paper, BubbleFeed is presented, a system for visualizing RSS news from multiple sources in public spaces. RSS news headlines are displayed inside virtual interactive bubbles ascending from the bottom of a vertical screen to the top, resembling the bubbles formed in a glass of soft drink. Besides 作者: interior 時間: 2025-3-29 21:44
Expressive Human Pose Deformation Based on the Rules of Attractive Posesthe rules of attractive poses from a set of attractive poses with a specific style and another set of unattractive poses by creating a decision tree based on the low-level pose features. In this paper, we propose a heuristic kinematics-based pose deformation method based on the discovered rules of a作者: 極大痛苦 時間: 2025-3-29 23:53 作者: 起波瀾 時間: 2025-3-30 06:10
The Engagement Effect of Players’ Agency over their Characters’ Motivationw the players’ engagement is affected by providing them with agency over the player character’s motivation through a game mechanic, which we call Hover-text. An experiment was conducted in which a test- and control group played through a visual novel with or without the Hover-text. Using questionnai作者: APO 時間: 2025-3-30 10:12
Interactivity, Game Creation, Design, Learning, and Innovation6th International Co作者: parsimony 時間: 2025-3-30 16:22
In-Store Shopping Experience Enhancement: Designing a Physical Object-Recognition Interactive Renderough manipulating the physical products with Augmented Reality (AR) rendering effects. Furthermore, this system also provides an alternative solution to reform the product-promotion and production progress. This design can be applied to the promotion of many other kind of products.作者: 天賦 時間: 2025-3-30 20:35
The Impact of Virtual Reality Training on Patient-Therapist Interactiond a clear difference between the therapists and their way of interacting with the patients. The therapists with experience in VR rehabilitation approached the patients, as in a conventional training session, utilising verbal and physical guidance, including hand gestures and commands, whereas the th作者: RUPT 時間: 2025-3-30 20:47 作者: 尊嚴(yán) 時間: 2025-3-31 03:55 作者: osteoclasts 時間: 2025-3-31 07:37 作者: 不可侵犯 時間: 2025-3-31 10:23 作者: 粘連 時間: 2025-3-31 15:20
Anthony L. BrooksThis book outlines a complete and thoroughly tested working program for every beginner to achieve high-quality digital imaging..978-0-387-26241-3978-0-387-33138-6Series ISSN 1431-9756 Series E-ISSN 2197-6562 作者: Liability 時間: 2025-3-31 20:15
Michael Johansson,Ulrich GehmannThis book outlines a complete and thoroughly tested working program for every beginner to achieve high-quality digital imaging..978-0-387-26241-3978-0-387-33138-6Series ISSN 1431-9756 Series E-ISSN 2197-6562 作者: Eviction 時間: 2025-3-31 21:39 作者: Forehead-Lift 時間: 2025-4-1 04:37
Boa Kim,Emmanouil Xylakis,Andrei-Ducu Predescu,Georgios Triantafyllidis,Ellen Kathrine Hansen,MichaeThis book outlines a complete and thoroughly tested working program for every beginner to achieve high-quality digital imaging..978-0-387-26241-3978-0-387-33138-6Series ISSN 1431-9756 Series E-ISSN 2197-6562 作者: 惡臭 時間: 2025-4-1 06:02 作者: 舊病復(fù)發(fā) 時間: 2025-4-1 12:51
Sule Serubugo,Denisa Skantarova,Nicolaj Evers,Martin KrausThis book outlines a complete and thoroughly tested working program for every beginner to achieve high-quality digital imaging..978-0-387-26241-3978-0-387-33138-6Series ISSN 1431-9756 Series E-ISSN 2197-6562