作者: 羅盤 時間: 2025-3-21 23:41
The Virtual Apprenticerious training and tutoring systems have benefited from work in this area. While the visual quality of virtual agents has improved dramatically, their intelligence and socialization still needs improvement. In this paper, we present work towards endowing agents with social roles and exploiting Expla作者: BRAND 時間: 2025-3-22 03:53 作者: engagement 時間: 2025-3-22 08:19
An Analysis of the Dialogic Complexities in Designing a Question/Answering Based Conversational Agen a primary method utilized by children for language acquisition, cognitive development, and formulating knowledge structures. Question-asking is furthermore a comfortable medium for a child to stay engaged in natural discourse and the activity at hand. To take advantage of the naturalness and learni作者: Phenothiazines 時間: 2025-3-22 09:35
Building Autonomous Social Partners for Autistic Childrentions and supports them in acquiring social communication skills. The agent’s design is based on principles of best autism practice and input from users. Initial experimental results on the efficacy of the agent show encouraging tendencies for a number of children.作者: Density 時間: 2025-3-22 13:49
The Effect of Virtual Agents’ Emotion Displays and Appraisals on People’s Decision Making in Negotia on negotiation as a means to resolve differences between humans and agents, emotion has been largely ignored. We explore how emotion displays in virtual agents impact people’s decision making in human-agent negotiation. This paper presents an experiment (N=204) that studies the effects of virtual a作者: Anguish 時間: 2025-3-22 19:56
First Impressions: Users’ Judgments of Virtual Agents’ Personality and Interpersonal Attitude in Firis transfers to first encounters between humans and virtual agents. In the study, subjects’ avatars approached greeting agents in a virtual museum rendered in both first and third person perspective. Each agent exclusively exhibited nonverbal immediacy cues (smile, gaze and proximity) during the app作者: 圓錐 時間: 2025-3-22 22:57
A Study of Emotional Contagion with Virtual Characters0]. In this paper, we perform a battery of experiments to explore the existence of agent-human emotional contagion. The first study is a between-subjects design, wherein subjects were shown an image of a character’s face with either a neutral or happy expression. Findings indicate that even a still 作者: Adenoma 時間: 2025-3-23 03:11 作者: floaters 時間: 2025-3-23 07:06 作者: 挫敗 時間: 2025-3-23 12:17
Virtual Agents in Conflictl conflict situations, we need to rely on the agents’ emotional reactions to situations. Emotional agents were created and embedded in a serious game, for helping children learning conflict resolution strategies. Agents have incompatible goals and respond emotionally to what happens in their environ作者: PALSY 時間: 2025-3-23 16:53
How Do You Like Me in This: User Embodiment Preferences for Companion Agents, 42 users interacted with one of two embodiments: a physical robot or a virtual agent on a screen through a role-play of secretarial tasks in an office, with the companion providing essential assistance. Findings showed that participants in both condition groups when given the choice would prefer t作者: Intercept 時間: 2025-3-23 21:49
A Second Chance to Make a First Impression? How Appearance and Nonverbal Behavior Affect Perceived Wgents, too. We addressed the question whether there is a second chance for first impressions with regard to the major dimensions of social cognition–warmth and competence. We employed a novel experimental set-up that combined agent appearance (robot-like vs. human-like) and agent behavior (gestures 作者: 獎牌 時間: 2025-3-24 00:39 作者: 無表情 時間: 2025-3-24 03:35
Virtual Human Personality Masks: A Human Computation Approach to Modeling Verbal Personalities in Vipersonal skills education. We present Virtual Human Personality Masks, a system that combines human computation with the idea of using existing virtual humans to bootstrap the creation of other virtual humans to enable quick and easy generation of perceivable verbal personalities in virtual humans..作者: 四溢 時間: 2025-3-24 10:28
The Effect of Visual Gender on Abuse in Conversation with ECAs in this paper a visually androgynous ECA in the form of a teachable agent in an educational math game was compared with a female and male agent. The results confirm that female agents are more prone to be verbally abused than male agents, but also show that the visually androgynous agent was less a作者: febrile 時間: 2025-3-24 14:02 作者: 入伍儀式 時間: 2025-3-24 17:23 作者: 彈藥 時間: 2025-3-24 19:56 作者: 無辜 時間: 2025-3-24 23:24
r knowledge is necessary, except the handling of standard PCs. Theory is presented true to the motto "as little as possible, but as much as necessary"..The main part of the book contains several tutorials. In increasing complexity, accompanied by texts explaining further theory, the reader can proce作者: jet-lag 時間: 2025-3-25 04:08 作者: infatuation 時間: 2025-3-25 07:44
Weizi Li,Jan M. Allbeckr knowledge is necessary, except the handling of standard PCs. Theory is presented true to the motto "as little as possible, but as much as necessary"..The main part of the book contains several tutorials. In increasing complexity, accompanied by texts explaining further theory, the reader can proce作者: chandel 時間: 2025-3-25 15:30
Sara Bernardini,Kaska Porayska-Pomsta,Tim J. Smith,Katerina Avramides can be processed.Suitable for self-studies or university tr.The fourth edition is again an "all-in-one" combination of basic theory and practical exercises with software and data available from the Springer server. Potential readers / users are students of Photogrammetry, Geodesy, Geography and oth作者: arrogant 時間: 2025-3-25 17:09
Celso M. de Melo,Peter Carnevale,Jonathan Gratchrver. Potential readers / users are students of Photogrammetry, Geodesy, Geography and other sciences, but also all who are interested in this topic. No prior knowledge is necessary, except the handling of standard PCs. Theory is presented true to the motto "as little as possible, but as much as nec作者: –scent 時間: 2025-3-25 22:44 作者: adipose-tissue 時間: 2025-3-26 03:19 作者: ANIM 時間: 2025-3-26 05:24 作者: 桉樹 時間: 2025-3-26 10:22 作者: explicit 時間: 2025-3-26 15:11 作者: Outshine 時間: 2025-3-26 19:29
Conference proceedings 2012SA, in September 2012. The 17 revised full papers presented together with 31 short papers and 18 poster papers were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on IVAs on learning environments; emotion and personality; evaluation and empiri作者: Decrepit 時間: 2025-3-26 22:00 作者: lobster 時間: 2025-3-27 01:50
The Effect of Virtual Agents’ Emotion Displays and Appraisals on People’s Decision Making in Negotiation whereby people retrieve, from emotion displays, information about how the agent is appraising the ongoing interaction and, from this information, infer about the agent’s intentions and reach decisions themselves. We discuss implications for the design of intelligent virtual agents that can negotiate effectively.作者: conformity 時間: 2025-3-27 05:40 作者: Lipoprotein 時間: 2025-3-27 11:40 作者: Uncultured 時間: 2025-3-27 16:04 作者: thrombus 時間: 2025-3-27 19:46 作者: 膽大 時間: 2025-3-28 01:28 作者: 儀式 時間: 2025-3-28 02:07 作者: 評論者 時間: 2025-3-28 09:15
An Incremental Multimodal Realizer for Behavior Co-Articulation and Coordinationoordination. We present AsapRealizer, a BML 1.0 behavior realizer that achieves these capabilities by building upon, and extending, two state of the art existing realizers, as the result of a collaboration between two research groups.作者: Cardioplegia 時間: 2025-3-28 11:16
Thalamus: Closing the Mind-Body Loop in Interactive Embodied Charactersn Modelling Language (PML) based on the SAIBA framework can enable SAIBA-compliant embodied characters to perform continuous interaction, while still performing synchronized multimodal behavior based on BML.作者: 主動 時間: 2025-3-28 17:03 作者: panorama 時間: 2025-3-28 22:02 作者: 值得 時間: 2025-3-29 02:53 作者: harbinger 時間: 2025-3-29 03:40 作者: 思想上升 時間: 2025-3-29 10:43
The Virtual Apprentice and applying role related actions from multiple agents and only adopt behaviors that have been explained to them, meaning that their definition of a role may be a subset from one or more agents. This results in emergent behaviors in heterogeneous populations.作者: parallelism 時間: 2025-3-29 12:42 作者: 思考 時間: 2025-3-29 19:29 作者: PLE 時間: 2025-3-29 22:15
Modeling Speaker Behavior: A Comparison of Two Approachesve measurements show that LDCRF yields the best learning rate for both head nod and eyebrow movements. An evaluation study was also conducted to compare the behaviors generated by the Machine Learning-based models described in this paper to a Literature-based model.作者: 大溝 時間: 2025-3-30 00:41 作者: 并入 時間: 2025-3-30 06:53 作者: bibliophile 時間: 2025-3-30 10:08
Nuno Ferreira,Samuel Mascarenhas,Ana Paiva,Frank Dignum,John Mc Breen,Nick Degens,Gert Jan Hofstede作者: 徹底檢查 時間: 2025-3-30 13:13 作者: 粘土 時間: 2025-3-30 19:57 作者: cipher 時間: 2025-3-31 00:22 作者: intuition 時間: 2025-3-31 04:11 作者: 不斷的變動 時間: 2025-3-31 08:58 作者: FECK 時間: 2025-3-31 12:35
Pascal Kuyten,Timothy Bickmore,Svetlana Stoyanchev,Paul Piwek,Helmut Prendinger,Mitsuru Ishizukach as unknown camera data, extreme relief or areas with very low contrast. Examples of both aerial and close-range photogrammetry present the power of these type of measurement techniques..The software is not limited to the example data included but may be used for personal projects. Part of the boo作者: Ingest 時間: 2025-3-31 17:14
Weizi Li,Jan M. Allbeckch as unknown camera data, extreme relief or areas with very low contrast. Examples of both aerial and close-range photogrammetry present the power of these type of measurement techniques..The software is not limited to the example data included but may be used for personal projects. Part of the boo作者: 多骨 時間: 2025-3-31 18:41