作者: V切開 時間: 2025-3-21 22:22 作者: ALB 時間: 2025-3-22 03:48
Tina Klüwerves why enterprise software should be so much worse than someone’s experience on an ecommerce travel site or searching for something on Google. And disruptive technologies such as new digital consumer devices and services have disrupted the datacenters at the heart of every large company in the worl作者: 角斗士 時間: 2025-3-22 05:24
Doron Friedman,Peleg Tuchmann was characterized by an apprenticeship model which reflected the needs of the prevailing family and community settings. The current educational model was formed by the industrial revolution (“first machine age”) and is often referred to as the factory model. Today’s world, however, is characterize作者: 外科醫(yī)生 時間: 2025-3-22 09:43 作者: 束以馬具 時間: 2025-3-22 14:08
Brian Magerko,Christopher DeLeon,Peter Dohogneh the industrialized West and its backbone of technology manufacturers undergoing fundamental changes in the coming years, and new products flood our lives, whether directly as consumer goods or, a?step before that, as baseline technologies, infrastructures, production machinery, new cars, new drug 作者: absorbed 時間: 2025-3-22 21:05
Elin Carstensdottir,Kristin Gudmundsdottir,Gunnar Valgardsson,Hannes Vilhjalmssonves why enterprise software should be so much worse than someone’s experience on an ecommerce travel site or searching for something on Google. And disruptive technologies such as new digital consumer devices and services have disrupted the datacenters at the heart of every large company in the worl作者: Alopecia-Areata 時間: 2025-3-22 21:32
Timothy Bickmore,Laura Pfeifer,Daniel Schulmanh the industrialized West and its backbone of technology manufacturers undergoing fundamental changes in the coming years, and new products flood our lives, whether directly as consumer goods or, a?step before that, as baseline technologies, infrastructures, production machinery, new cars, new drug 作者: 任命 時間: 2025-3-23 02:16 作者: 松果 時間: 2025-3-23 08:58 作者: 協(xié)迫 時間: 2025-3-23 12:09 作者: 有權(quán) 時間: 2025-3-23 15:28 作者: graphy 時間: 2025-3-23 21:30
Daniel Schulman,Timothy Bickmore contracts imposed by technological power. In particular, it analyzes, from a EU and U.S. comparative perspective, the complex issues concerning legal protection, technological measures and new business models associated with the use, distribution, and control of digital media. The book is based on 作者: 很像弓] 時間: 2025-3-23 23:04 作者: ordain 時間: 2025-3-24 03:12 作者: 令人不快 時間: 2025-3-24 09:35 作者: 撤退 時間: 2025-3-24 13:38
Marco Vala,Gabriel Blanco,Ana Paivamaterial: This book focuses on intellectual property issues and rights in digital - dia, their connection with consumer protection, and the limits on freedom of contracts imposed by technological power. In particular, it analyzes, from a EU and U.S. comparative perspective, the complex issues concer作者: 過分自信 時間: 2025-3-24 16:14
Culture-Related Topic Selection in Small Talk Conversations across Germany and Japanpendent on social background. In this paper, we explore culture-related differences in small talk for the German and Japanese cultures. Based on findings from the literature and verified by a corpus analysis, we integrated prototypical German and Japanese small talk conversations into a multiagent s作者: progestin 時間: 2025-3-24 20:16 作者: 貨物 時間: 2025-3-25 02:18
Virtual Clones: Data-Driven Social Navigationedious tasks. Our goal is to develop a virtual proxy that would replace human participants in online virtual worlds. The proxy should be able to perform simple tasks on behalf of its owner, similar to the way the owner would have performed it. In this paper we focus on the challenge of social naviga作者: FEIGN 時間: 2025-3-25 04:36
Tilt Riders: Improvisational Agents Who Know What the Scene Is aboutting all possible story states in the agents behaviors. In this paper, we consider that the autonomous agents lack of narrative perspective over the action prevents them from successfully dealing with unpredicted story states. To deal with this problem we propose a conceptual model of story developm作者: 拔出 時間: 2025-3-25 08:17
Digital Improvisational Theatre: ,tors according to the rules of the real-world version of the game. The AI actor behaviors are based on our study of communication strategies between real-life actors on stage and the fuzzy concepts that they employ to define and portray characters. Development of content for the system involved the 作者: TOXIN 時間: 2025-3-25 12:50 作者: EXUDE 時間: 2025-3-25 19:46 作者: 自戀 時間: 2025-3-25 21:28
It’s in Their Eyes: A Study on Female and Male Virtual Humans’ Gazeoman. With a view to design decisions with regard to virtual humans it is relevant to test whether this pattern also applies to gendered virtual humans. In a 2x2 between subjects experiment we manipulated the Rapport Agent’s gaze behavior and its gender in order to test whether especially female age作者: 館長 時間: 2025-3-26 02:32 作者: chondromalacia 時間: 2025-3-26 07:42
Using Virtual Tour Behavior to Build Dialogue Models for Training Reviewrs to questions during the tour. A dialogue model for a simulated instructor is tailored to the individual learner based upon this user model. We describe an evaluation to track system accuracy and user perceptions.作者: cardiopulmonary 時間: 2025-3-26 10:43 作者: exacerbate 時間: 2025-3-26 15:21 作者: Arroyo 時間: 2025-3-26 19:59 作者: 毛細血管 時間: 2025-3-27 00:16
Nonverbal Action Selection for Explanations Using an Enhanced Behavior Net of the original Maes’ Behavior Net that has several improvements that allow modeling action selection using the content of the utterance, communicative goals, and the discourse history. This Enhanced Behavior Net can perform action selection dynamically, reprioritize actions based on all these elem作者: Confirm 時間: 2025-3-27 04:50
Providing Gender to Embodied Conversational Agents-verbal behaviour but gender issue has often been ignored. Yet, together with personality, culture and other factors, gender is a feature that impacts the perception and thus the believability of the characters. The main goal of this work is to understand how gender can be provided to ECAs, and prov作者: 落葉劑 時間: 2025-3-27 08:34
Modeling Gaze Behavior for Virtual Demonstratorstions. Among several aspects to be considered, the gaze behavior is an important non-verbal communication channel that plays a vital role in the effectiveness of the obtained animations. This paper focuses on analyzing gaze behavior in demonstrative tasks involving arbitrary locations for target obj作者: CHAFE 時間: 2025-3-27 12:17
A Framework for Motion Based Bodily Enaction with Virtual Characterstwo-directional loop of bodily interaction. We have implemented the case of two characters, one human and one virtual, who are separated by a glass wall and can interact only through bodily motions. Animations for the virtual character are based on captured motion segments and descriptors for the st作者: annexation 時間: 2025-3-27 16:19
Towards Conversational Agents That Attend to and Adapt to Communicative User Feedbackersational agents ‘a(chǎn)ttentive speakers’ that continuously attend to the communicative feedback given by their interlocutors and adapt their ongoing and subsequent communicative behaviour to their needs. A comprehensive conceptual and architectural model for this is proposed and first steps of its rea作者: 文藝 時間: 2025-3-27 19:48 作者: arbiter 時間: 2025-3-27 23:30 作者: 阻塞 時間: 2025-3-28 05:32
Where to Sit? The Study and Implementation of Seat Selection in Public Placesfound that specific behavioural patterns exist in these situations. These results lead to some guidelines for behaviour design as well as a model of seat selection based on utility. The model was implemented in the CADIA Populus Social Simulation engine.作者: 釘牢 時間: 2025-3-28 07:51
It’s in Their Eyes: A Study on Female and Male Virtual Humans’ Gazents are evaluated more negatively when they do not show gender specific immediacy behavior and avoid gazing at the interaction partner. Instead of this interaction effect we found two main effects: gaze avoidance was evaluated negatively and female agents were rated more positively than male agents.作者: 連接 時間: 2025-3-28 11:17
Get Involved in an Interactive Virtual Tour of Brest Harbour: Follow the Guide and Participatere used as arguments in NLU/NLG rules. The advantage of this approach is that the dialogue rules are independent from the contents of the application and have clear semantics. We applied these principles to develop Brest’Coz, an interactive virtual tour for the learning of shipbuilding techniques used in France in early 18. century.作者: Cuisine 時間: 2025-3-28 14:50
Modeling Gaze Behavior for Virtual Demonstratorsects and listeners. Our analysis is based on full-body motions captured from human participants performing real demonstrative tasks in varied situations. We address temporal information and coordination with targets and observers at varied positions.作者: 打算 時間: 2025-3-28 20:04
0302-9743 ections on social and dramatic interaction; guides and relational agents; nonverbal behavior; adaptation and coordination; listening and feedback; frameworks and tools; cooperation and copresence; emotion; poster abstracts.978-3-642-23973-1978-3-642-23974-8Series ISSN 0302-9743 Series E-ISSN 1611-3349 作者: 正面 時間: 2025-3-29 00:13 作者: Endemic 時間: 2025-3-29 05:49 作者: 破譯密碼 時間: 2025-3-29 11:02
Posture, Relationship, and Discourse Structuree shifts which incorporates changes that occur both within a single conversation and over multiple conversations. Implications for the design and implementation of virtual agents are discussed, with a particular focus on agents designed for long-term interaction.作者: 獎牌 時間: 2025-3-29 11:43
Nonverbal Action Selection for Explanations Using an Enhanced Behavior Netve goals, and the discourse history. This Enhanced Behavior Net can perform action selection dynamically, reprioritize actions based on all these elements, and resolve conflict situations without the use of sophisticated predefined rules.作者: 鄙視 時間: 2025-3-29 18:20
Towards Conversational Agents That Attend to and Adapt to Communicative User Feedback subsequent communicative behaviour to their needs. A comprehensive conceptual and architectural model for this is proposed and first steps of its realisation are described. Results from a prototype implementation are presented.作者: 小丑 時間: 2025-3-29 22:10
Conference proceedings 2011ted from 91 submissions. The papers are organized in topical sections on social and dramatic interaction; guides and relational agents; nonverbal behavior; adaptation and coordination; listening and feedback; frameworks and tools; cooperation and copresence; emotion; poster abstracts.作者: 喊叫 時間: 2025-3-30 00:31
“I Like Your Shirt” - Dialogue Acts for Enabling Social Talk in Conversational Agents science work of “face”. Moreover, a corpus annotation and possible dialogue act sequences extracted from this annotated corpus are described. The dialogue act set and the sequences are used in our dialogue system to provide a more knowledge-driven treatment of small talk than chatbots can offer.作者: 收到 時間: 2025-3-30 05:03
Relational Agents Improve Engagement and Learning in Science Museum Visitorscantly greater engagement by museum visitors, measured by session length, number of sessions, and self-reported attitude, as well as learning gains, as measured by a knowledge test, compared to the same agent that did not use relational behavior. Implications for museum exhibits and intelligent tutoring systems are discussed.作者: Postulate 時間: 2025-3-30 09:12
How to Train Your Avatar: A Data Driven Approach to Gesture Generationlness of the animations by comparing them against human gestures. The evaluation results were promising, human judgments show no significant difference between our generated gestures and human gestures and the generated gestures were judged as significantly better than real human gestures from a different utterance.作者: 愛好 時間: 2025-3-30 15:47
A Framework for Motion Based Bodily Enaction with Virtual Charactersor the virtual character. Preliminary results of an enaction experiment with an interview show that the participants could experience the different interaction rules as different behaviors or attitudes of the virtual character.作者: 只有 時間: 2025-3-30 19:06
0302-9743 ernational Conference on Intelligent Virtual Agents, IVA 2011, held in Reykjavik, Island, in September 2011. The 18 revised full papers and 27 revised short papers presented together with 25 poster papers were carefully reviewed and selected from 91 submissions. The papers are organized in topical s作者: 惡意 時間: 2025-3-30 21:10
Conference proceedings 2011, in September 2011. The 18 revised full papers and 27 revised short papers presented together with 25 poster papers were carefully reviewed and selected from 91 submissions. The papers are organized in topical sections on social and dramatic interaction; guides and relational agents; nonverbal beha作者: Hdl348 時間: 2025-3-31 01:21 作者: 迎合 時間: 2025-3-31 07:23 作者: 沉積物 時間: 2025-3-31 09:21
Antonio Roque,Dusan Jan,Mark Core,David Trauml. Research support for this book has been provided by Fondazione Cassa di Risparmio di Padova e Rovigo, Rotary Foundation Ambassadorial Scholarship and University of Ferrara. I am particularly indebted to Robert Cooter, Mark Lemley and Pamela Samuelson for providing the occasion that inspired this work while978-3-540-36541-9978-3-540-36543-3作者: 大范圍流行 時間: 2025-3-31 15:00 作者: multiply 時間: 2025-3-31 21:03 作者: 潛伏期 時間: 2025-4-1 00:00
Javier Snaider,Andrew M. Olney,Natalie Personl. Research support for this book has been provided by Fondazione Cassa di Risparmio di Padova e Rovigo, Rotary Foundation Ambassadorial Scholarship and University of Ferrara. I am particularly indebted to Robert Cooter, Mark Lemley and Pamela Samuelson for providing the occasion that inspired this work while978-3-540-36541-9978-3-540-36543-3作者: 手榴彈 時間: 2025-4-1 02:54
Marco Vala,Gabriel Blanco,Ana Paival. Research support for this book has been provided by Fondazione Cassa di Risparmio di Padova e Rovigo, Rotary Foundation Ambassadorial Scholarship and University of Ferrara. I am particularly indebted to Robert Cooter, Mark Lemley and Pamela Samuelson for providing the occasion that inspired this work while978-3-540-36541-9978-3-540-36543-3作者: 修改 時間: 2025-4-1 08:22
Yazhou Huang,Justin L. Matthews,Teenie Matlock,Marcelo Kallmann作者: Impugn 時間: 2025-4-1 14:05 作者: SMART 時間: 2025-4-1 15:36
Tina Klüwerp their pace in the past decade. One of the biggest is the proliferation of computing and the ability (or requirement) to reach consumers where they spend so much of their time—on their smartphones, tablets and laptops, or via connected devices that interface with those computers. A?large enterprise