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標(biāo)題: Titlebook: Intelligent Technologies for Interactive Entertainment; 14th EAI Internation Martin Clayton,Mauro Passacantando,Marcello Sangui Conference [打印本頁]

作者: 從未迷惑    時(shí)間: 2025-3-21 18:55
書目名稱Intelligent Technologies for Interactive Entertainment影響因子(影響力)




書目名稱Intelligent Technologies for Interactive Entertainment影響因子(影響力)學(xué)科排名




書目名稱Intelligent Technologies for Interactive Entertainment網(wǎng)絡(luò)公開度




書目名稱Intelligent Technologies for Interactive Entertainment網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Intelligent Technologies for Interactive Entertainment被引頻次




書目名稱Intelligent Technologies for Interactive Entertainment被引頻次學(xué)科排名




書目名稱Intelligent Technologies for Interactive Entertainment年度引用




書目名稱Intelligent Technologies for Interactive Entertainment年度引用學(xué)科排名




書目名稱Intelligent Technologies for Interactive Entertainment讀者反饋




書目名稱Intelligent Technologies for Interactive Entertainment讀者反饋學(xué)科排名





作者: 角斗士    時(shí)間: 2025-3-21 21:35
Martin Clayton,Mauro Passacantando,Marcello Sangui
作者: brassy    時(shí)間: 2025-3-22 00:45

作者: GLEAN    時(shí)間: 2025-3-22 08:10

作者: Anticonvulsants    時(shí)間: 2025-3-22 10:04
probability of being e-banking included. Economic intuition supported by empirical analysis reveals that for an average financially excluded person, it is as a result of persevering over past hardship to be finally e-banking included. The results raise a call to policy makers that the easiness of th
作者: 商議    時(shí)間: 2025-3-22 13:22
Andrea Piazzoli,Gianpietro Sgaramella,Alan Mattiassiprobability of being e-banking included. Economic intuition supported by empirical analysis reveals that for an average financially excluded person, it is as a result of persevering over past hardship to be finally e-banking included. The results raise a call to policy makers that the easiness of th
作者: ADOPT    時(shí)間: 2025-3-22 17:49
Pietro Cappelli,Christian Tarchi,Leonardo Boncinelliprobability of being e-banking included. Economic intuition supported by empirical analysis reveals that for an average financially excluded person, it is as a result of persevering over past hardship to be finally e-banking included. The results raise a call to policy makers that the easiness of th
作者: guardianship    時(shí)間: 2025-3-22 22:30

作者: 陳列    時(shí)間: 2025-3-23 01:27

作者: 可轉(zhuǎn)變    時(shí)間: 2025-3-23 08:42

作者: Agronomy    時(shí)間: 2025-3-23 13:25
Silvia Ferrando,Gualtiero Volpe,Eleonora Ceccaldiis chapter, we review the state-of-the-science approaches for estimating GPP and T, including in situ and remote sensing methods, while focusing on the biophysical foundation behind the major available techniques. Furthermore, given the linkage between GPP and T through the behavior of stomates, it
作者: 戰(zhàn)役    時(shí)間: 2025-3-23 15:39

作者: Multiple    時(shí)間: 2025-3-23 21:41
Giorgio Gnecco,Martina Fausto,Gabriele Romano,Gualtiero Volpe,Antonio Camurrind of actors involved in the process is presented. A first gaze on the technological side of DE adoption in term of infrastructure used and service developed is also provided. From the analysis, we indicate steps for future research and delineate those open questions that deserve a deeper analysis i
作者: Myofibrils    時(shí)間: 2025-3-23 23:31
is thus more crucial than ever. Understanding the implications of one’s online presence as part of practice, learning, and life in general, is a new skill to be acquired. This chapter will focus on learning and networking online, with special emphasis on academic researchers’ professional networking
作者: 代替    時(shí)間: 2025-3-24 04:43

作者: 陶醉    時(shí)間: 2025-3-24 06:57

作者: MIR    時(shí)間: 2025-3-24 14:05
Niccolò Maggioni,Letterio Galletta studies emerging, indicating that they have wide-ranging applications for teaching and learning. As such, they are regarded as having value-added educational offerings or affordances for students and staff (Banister, 2008; Heer, 2009; Minicha, 2009). Among such affordances are, for example, persona
作者: encyclopedia    時(shí)間: 2025-3-24 15:20

作者: Leaven    時(shí)間: 2025-3-24 22:28
Giorgio Gnecco,Chiara Battaglini,Francesco Biancalani,Davide Bottari,Antonio Camurri,Barbara Leporinwhich have a significant impact on the survival and development of startups. The authors consider the specifics of internal PR in a startup, due to the features of its communications that distinguish it from a traditional organization. The role of interpersonal factors of a highly stressful nature o
作者: Flatter    時(shí)間: 2025-3-25 01:44

作者: 演講    時(shí)間: 2025-3-25 06:17

作者: 地名表    時(shí)間: 2025-3-25 08:30

作者: ingestion    時(shí)間: 2025-3-25 13:49

作者: neologism    時(shí)間: 2025-3-25 19:29
A Somaesthetics Based Approach to?the?Design of?Multisensory Interactive Systemsaesthetics, a theoretical framework for aesthetic experiences. In the paper, we present examples of somaesthetics approaches to the design of interfaces (e.g. the SomaMat, that uses heat stimuli to guide the user attention to different parts of his/her body and can be a support for exercising or a t
作者: 擴(kuò)大    時(shí)間: 2025-3-25 20:07

作者: 思考而得    時(shí)間: 2025-3-26 00:49
Improving Output Visualization of an Algorithm for the Automated Detection of the Perceived Origin oeen any two resulting clusters. In the work, we improve the visualization of the clusters generated by that algorithm in successive frames, by “colouring” them by means of the resolution of a sequence of minimum cost bipartite matching subproblems. Finally, based on a real-world dataset, we show tha
作者: 窒息    時(shí)間: 2025-3-26 05:22

作者: ECG769    時(shí)間: 2025-3-26 12:27
A Comparison of?Hosting Techniques for?Online Cybersecurity Competitionsng prevalent architectures for hosting Capture The Flag (CTF) competitions and evaluating them using criteria encompassing several factors. These factors include environment setup, deployment, configuration, and updates of vulnerable services, system maintenance, and security mechanisms. Each criter
作者: Flagging    時(shí)間: 2025-3-26 13:42

作者: 我沒有命令    時(shí)間: 2025-3-26 17:29

作者: sparse    時(shí)間: 2025-3-26 21:15

作者: 成份    時(shí)間: 2025-3-27 04:39
Conference proceedings 2024N 2023 which was held in Lucca, Italy, during November 27, 2023..The 15 full papers presented in this book were selected from 56 submissions. They present novel and innovative work in areas of methods (machine learning, movement), computer-based systems (architectures, software, algorithms), and dev
作者: Palpitation    時(shí)間: 2025-3-27 05:22
Artificial Intelligence in?Video Games 101: An Easy Introductionh and video game AI. In summary, this paper delivers a solid but easy-to-understand introductory guide to this interesting and long-running research and industrial field without sacrificing mathematical formalism but not going into every detail, as the most industry-used books and academic references will be provided.
作者: 硬化    時(shí)間: 2025-3-27 12:45

作者: Flat-Feet    時(shí)間: 2025-3-27 13:44
1867-8211 ), and devices (digital cameras, smartphones).. The papers are grouped in sessions of thematic issues on Games and Game-Based learning; Motion Capture; Sports and Competitions; and Interfaces and Applications..978-3-031-55721-7978-3-031-55722-4Series ISSN 1867-8211 Series E-ISSN 1867-822X
作者: GILD    時(shí)間: 2025-3-27 19:34

作者: 忍耐    時(shí)間: 2025-3-28 00:57
Advancing Multi-actor Graph Convolutions for?Skeleton-Based Action Recognitionlicate diverse human data to fill and interlink multiple subgraphs. Empirically, our proposed methods applied to the NTU RGB+D 120 dataset significantly enhanced the performance of the base model MSG3D, demonstrating the effectiveness of our approach in handling multi-actor scenarios.
作者: echnic    時(shí)間: 2025-3-28 02:51

作者: Myofibrils    時(shí)間: 2025-3-28 09:11

作者: 暗指    時(shí)間: 2025-3-28 14:04
A PLS-SEM Approach for?Composite Indicators: An Original Application on?the?Expected Goal Modelr sample balanced techniques. Results seem to be interesting in terms of sensitivity, F1 and AUC metrics, compared with a benchmark. In addition, some original performance composites and tracking variables introduced are significant for the classification model.
作者: 縮減了    時(shí)間: 2025-3-28 14:40

作者: 領(lǐng)巾    時(shí)間: 2025-3-28 20:23
Intelligent Technologies for Interactive Entertainment978-3-031-55722-4Series ISSN 1867-8211 Series E-ISSN 1867-822X
作者: constitutional    時(shí)間: 2025-3-29 00:33

作者: 會議    時(shí)間: 2025-3-29 04:40
Toward a Better Measurement of Strategic Skills: The Multiple Choice Strategic Quotient (McSQ)le the developmental and refinement work is still in progress, here we document the process of rethinking the foundations of the test and the concepts it is based on, in order to design a novel version of the SQ, the “multiple choice Strategic Quotient” (mcSQ).
作者: CRAMP    時(shí)間: 2025-3-29 10:44
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engihttp://image.papertrans.cn/i/image/470124.jpg
作者: 磨坊    時(shí)間: 2025-3-29 12:07
Toward a Better Measurement of Strategic Skills: The Multiple Choice Strategic Quotient (McSQ)le the developmental and refinement work is still in progress, here we document the process of rethinking the foundations of the test and the concepts it is based on, in order to design a novel version of the SQ, the “multiple choice Strategic Quotient” (mcSQ).
作者: Anticonvulsants    時(shí)間: 2025-3-29 18:45

作者: Charlatan    時(shí)間: 2025-3-29 21:12
Introducing a?Videogame Project in?a?Mobile Software Development Academic Coursently, it has been proposed to students a related project theme in addition to apps oriented towards productivity and mobile services. The . project concerned the re-design and the introduction of specific features into an . game clone; the other proposed apps were related to safe meeting organizatio
作者: 我沒有強(qiáng)迫    時(shí)間: 2025-3-30 01:04
Artificial Intelligence in?Video Games 101: An Easy Introductionable Characters (NPCs) that populate a video game and simulates the idea of playing against rational individuals. The two main pillars of VGAI will be briefly presented, namely pathfinding and decision-making, alongside an introduction and an explanation of the difference between academic AI researc
作者: 遵循的規(guī)范    時(shí)間: 2025-3-30 07:21

作者: FLEET    時(shí)間: 2025-3-30 08:41
GFTLSTM: Dynamic Graph Neural Network Model Based on?Graph Framelets Transformgraph neural networks (GNNs). However, traditional GNN models for static graph data analysis have limitations in their ability to extract evolutionary patterns from dynamic graphs, which are more commonly observed in real-world data. Additionally, existing dynamic GNN models tend to prioritize low-f
作者: 完全    時(shí)間: 2025-3-30 15:08

作者: 華而不實(shí)    時(shí)間: 2025-3-30 17:19

作者: 決定性    時(shí)間: 2025-3-31 00:08
Biases in?Micro-level Probabilistic Reasoning and Its Impact on the Spectators’ Enjoyment of Tennis nse is linked to the spectators’ reasoning about the probability of winning or losing. In tennis, as in many other sports, spectators’ predictions of winning probabilities largely hinge on the scores. Given tennis’s hierarchical scoring system, its probabilistic reasoning is multifaceted and complex
作者: 形容詞    時(shí)間: 2025-3-31 04:02
A PLS-SEM Approach for?Composite Indicators: An Original Application on?the?Expected Goal Modell. With this final aim, data from different sources have been merged: tracking data, match event data and some players’ performance composite indicators obtained using a Partial Least Squares - Structural Equation Model (PLS-SEM) approach. Using a sample of match data relying to season 2019/2020 of
作者: sultry    時(shí)間: 2025-3-31 07:31

作者: 誘導(dǎo)    時(shí)間: 2025-3-31 09:29

作者: 脆弱么    時(shí)間: 2025-3-31 13:47

作者: 克制    時(shí)間: 2025-3-31 18:55
The WebCrow French Crossword Solvery from one country to another. Automated crossword resolution is challenging, and typical solvers rely on large databases of previously solved crosswords. In this work, we extend WebCrow 2.0, an automatic crossword solver, to French, making it the first program for crossword solving in the French la
作者: meretricious    時(shí)間: 2025-4-1 01:20





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