標題: Titlebook: Intelligent Technologies for Interactive Entertainment; 4th International IC Antonio Camurri,Cristina Costa Conference proceedings 2012 ICS [打印本頁] 作者: 葉子 時間: 2025-3-21 16:37
書目名稱Intelligent Technologies for Interactive Entertainment影響因子(影響力)
書目名稱Intelligent Technologies for Interactive Entertainment影響因子(影響力)學科排名
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書目名稱Intelligent Technologies for Interactive Entertainment網(wǎng)絡公開度學科排名
書目名稱Intelligent Technologies for Interactive Entertainment被引頻次
書目名稱Intelligent Technologies for Interactive Entertainment被引頻次學科排名
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書目名稱Intelligent Technologies for Interactive Entertainment年度引用學科排名
書目名稱Intelligent Technologies for Interactive Entertainment讀者反饋
書目名稱Intelligent Technologies for Interactive Entertainment讀者反饋學科排名
作者: phlegm 時間: 2025-3-21 23:44 作者: 決定性 時間: 2025-3-22 00:25
Nikolay Chumerin,Nikolay V. Manyakov,Adrien Combaz,Arne Robben,Marijn van Vliet,Marc M. Van Hulleendering speed and ef?ciency of graphics boards has increased even more during recent years. Today, images can be rendered in real time that some years ago still required sever978-3-642-07363-2978-3-540-27104-8Series ISSN 1612-1449 作者: Noctambulant 時間: 2025-3-22 05:41 作者: –LOUS 時間: 2025-3-22 12:05 作者: 縫紉 時間: 2025-3-22 14:20
Erika Reponen,Jaakko Ker?nen,Viljakaisa Aaltonennf- matics and especially computer graphics. While CPU capacity still increases and is almost doubled every 18 months, the rendering speed and ef?ciency of graphics boards has increased even more during recent years. Today, images can be rendered in real time that some years ago still required sever作者: 怕失去錢 時間: 2025-3-22 18:03 作者: 背心 時間: 2025-3-22 22:59 作者: degradation 時間: 2025-3-23 04:10
Andrea Sanna,Fabrizio Lamberti,Gianluca Paravati,Eduardo Andres Henao Ramirez,Federico Manuriters for several game classes such as pairwise Prisoner’s dilemma, Chicken game, etc. Notably, Prisoner’s dilemma possesses an inverse relationship between them. Nevertheless, we also explore the consistency of the new parameter presuming the situation if a certain social viscosity (e.g., network re作者: 折磨 時間: 2025-3-23 09:36 作者: harangue 時間: 2025-3-23 12:58 作者: MOAN 時間: 2025-3-23 17:46
Jasmir Nijhar,Nadia Bianchi-Berthouze,Gemma Boguslawskialing with the new attributes brought about by this great change will be beyond the scope of traditional economics. Digital tools, such as blockchain, cryptocurrency, and crypt assets as well as distributive ledger systems, require new modes of analysis. First, the evolution of money and complex thi作者: 開始發(fā)作 時間: 2025-3-23 19:37
Dennis Reidsma,Herwin van Welbergenories show that there are both good and bad AIs for society. We should not discuss whether AIs on the whole are good or bad, but rather how to manage them so that they are useful tools. To do that, we should discuss rules, ethics, and philosophy for AIs.作者: 我沒有命令 時間: 2025-3-23 23:02 作者: HATCH 時間: 2025-3-24 06:04
Francesca Cavallero,Antonio Camurri,Corrado Canepa,Nicola Ferrari,Barbara Mazzarino,Gualtiero Volpealance.?.Erhalten Sie Antwort auf die gro?e Frage, wie Sie in einer vernetzten Welt die Freude am Leben und Ruhe im Kopf bewahren und wie Sie die Autonomie über Ihre mediale Kommunikation zurückgewinnen..Jetzt in aktualisierter und erweiterter Neuauflage mit neuen Themen und vielen Challenges..978-3-662-64324-2978-3-662-64325-9作者: 要求比…更好 時間: 2025-3-24 07:03 作者: 南極 時間: 2025-3-24 13:48 作者: 窗簾等 時間: 2025-3-24 17:38 作者: gnarled 時間: 2025-3-24 22:03
Insook Choi,Robin Bargarnderstanding on what is the overall tax climate and the most critical issues today. Followed by a brief detour to the characteristics of a digital economy that distorts traditional tax rules, we proceed to the trends in direct taxes, indirect taxes as well as tax information exchange. This chapter’s作者: BOLT 時間: 2025-3-25 01:39
Betsy van Dijk,Frans van der Sluis,Anton Nijholtus with invaluable new data on how policy and politics function in emerging democracies, and illuminates long-overlooked opportunities and conditions necessary for the distribution of new and potentially beneficial technologies in other developing countries.?.978-3-031-22164-4978-3-031-22162-0Series ISSN 2946-3297 Series E-ISSN 2946-3300 作者: 討好美人 時間: 2025-3-25 06:06 作者: 意外的成功 時間: 2025-3-25 07:59 作者: Feedback 時間: 2025-3-25 12:09
Smart Material Interfaces: A Visioned by using certain stimuli (light, potential difference, temperature and so on). We describe SMIs in relation to Tangible User Interfaces (TUIs) to convey the usefulness and a better understanding of SMIs.作者: RAG 時間: 2025-3-25 18:11 作者: Amnesty 時間: 2025-3-25 23:47
1867-8211 nce on Intelligent Technologies for Interactive Entertainment (INTETAIN 11). The 20 full papers, 3 posters, 10 demos and 4 workshops presented were carefully selected from numerous submissions. The conference aims enhancing the understanding of recent and anticipated advances in interactive technolo作者: LAIR 時間: 2025-3-26 00:37
User Interface for Browsing Geotagged Data – Design and Evaluationntuitiveness were improved by providing an additional, familiar view and controls; showing transitions between view modes; and enhancing the unfamiliar views. Also, the content grid UI was found to be a good way to browse geotagged data.作者: 謊言 時間: 2025-3-26 05:02
A Kinect-Based Natural Interface for Quadrotor Controlompared with traditional interaction paradigms, can offer unique opportunities also for new and attracting forms of human-machine interaction. In this paper, a kinect-based NUI is presented; in particular, the proposed NUI is used to control the Ar.Drone quadrotor.作者: 路標 時間: 2025-3-26 09:14
An Intelligent Instructional Tool for Puppeteering in Virtual Shadow Puppet Playhe intelligent instructional tool for puppeteering of virtual shadow puppet play. The result of the preliminary evaluation has shown that the tool is able to help users more beneficially and a higher degree of satisfaction among the respondents which include professional puppeteers and potential users.作者: 統(tǒng)治人類 時間: 2025-3-26 13:14 作者: 性滿足 時間: 2025-3-26 19:21 作者: 西瓜 時間: 2025-3-26 23:41 作者: 宣稱 時間: 2025-3-27 02:38
Automatic Recognition of Affective Body Movement in a Video Game Scenarioecruited to classify them into affective categories. The results showed that observer agreement levels are above chance level and the automatic recognition system achieved recognition rates comparable to the observers’ benchmark.作者: 可耕種 時間: 2025-3-27 08:15
Conference proceedings 2012 20 full papers, 3 posters, 10 demos and 4 workshops presented were carefully selected from numerous submissions. The conference aims enhancing the understanding of recent and anticipated advances in interactive technologies, and their applications to entertainment, education, culture, and the arts.作者: PAEAN 時間: 2025-3-27 10:26
Does Movement Recognition Precision Affect the Player Experience in Exertion Games?ct of increased movement recognition precision on the exertion gaming experience. The results showed that increasing the level of movement recognition precision lead to higher levels of immersion. We argue that the reasons why players are more immersed vary on the basis of their individual motivations for playing (i.e. to ‘relax’ or to ‘a(chǎn)chieve’).作者: QUAIL 時間: 2025-3-27 13:46 作者: CRUC 時間: 2025-3-27 18:33
A Tabletop Board Game Interface for Multi-user Interaction with a Storytelling Systemtheir fingers and by moving tangible objects that represent the characters. This type of interface, where multiple users are gathered around a table with equal access to the characters and the story world, offers a more social setting for interaction than most existing interfaces for AI-based interactive storytelling.作者: 魔鬼在游行 時間: 2025-3-28 01:26 作者: ineffectual 時間: 2025-3-28 02:11
Conference proceedings 2012 Interaction technologies are having relevant changes in the last years, and will influence the way users consume and interact with the media and applications, both locally and over the Internet. The explosion of natural, multimodal, and touch based interfaces, and their access to the general public, has made new interaction paradigms a reality.作者: 擔憂 時間: 2025-3-28 06:28 作者: 斜 時間: 2025-3-28 14:17 作者: Flatter 時間: 2025-3-28 16:07 作者: Compass 時間: 2025-3-28 20:25
Antonio Camurri,Cristina CostaUp to date results.Fast conference proceedings.State-of-the-art report作者: 你正派 時間: 2025-3-29 01:47
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engihttp://image.papertrans.cn/i/image/470115.jpg作者: 檢查 時間: 2025-3-29 03:29 作者: RALES 時間: 2025-3-29 10:38 作者: 細胞膜 時間: 2025-3-29 12:29
Design of an Interactive Playground Based on Traditional Children’s Playpossibilities of computer games with the physical and open-ended aspects of traditional children’s games. The method is explored by the development of a prototype interactive playground, which has been implemented and evaluated over two iterations.作者: Nonconformist 時間: 2025-3-29 19:24
Designing a Museum Multi-touch Table for Childrenth digital information. In this paper we describe a model for tangible user interfaces that focuses mainly on the user experience during interaction. This model is related to other models and used to design a multi-touch tabletop application for a museum. We report about our first experiences with this museum application.作者: immunity 時間: 2025-3-29 22:17 作者: 矛盾心理 時間: 2025-3-30 00:30
Erika Reponen,Jaakko Ker?nen,Viljakaisa Aaltonensign of - gos and the manipulation of pictures with the help of image-editing programs. However, during the past four decades, computer graphics has evolved into an innovative multifaceted ?eld of research and computing that affects many other sciences. In many areas and for many problems we can bes作者: 匍匐前進 時間: 2025-3-30 07:29
Anton Nijholtsign of - gos and the manipulation of pictures with the help of image-editing programs. However, during the past four decades, computer graphics has evolved into an innovative multifaceted ?eld of research and computing that affects many other sciences. In many areas and for many problems we can bes作者: photophobia 時間: 2025-3-30 10:38
Ricardo Ron-Angevin,Francisco Velasco-álvarez,Salvador Sancha-Ross supplementary material: What is computer graphics and what are the conceptual tasks of research in this area? To the average person the term still conveys more or less the design of - gos and the manipulation of pictures with the help of image-editing programs. However, during the past four decade作者: Fester 時間: 2025-3-30 15:40 作者: carotid-bruit 時間: 2025-3-30 17:48 作者: Jacket 時間: 2025-3-30 21:43
Andrea Sanna,Fabrizio Lamberti,Gianluca Paravati,Eduardo Andres Henao Ramirez,Federico Manuri biological systems. The dilemma strength parameters have been used to numerically characterize the social dilemma to understand how much dilemma existing in a game. However, these parameters cannot be explicitly determined in general. To understand the presence of social dilemma associated with mor作者: 編輯才信任 時間: 2025-3-31 02:50 作者: Obloquy 時間: 2025-3-31 05:03 作者: otic-capsule 時間: 2025-3-31 11:18 作者: Catheter 時間: 2025-3-31 13:24 作者: OCTO 時間: 2025-3-31 18:29 作者: Fulminate 時間: 2025-4-1 00:41
Francesca Cavallero,Antonio Camurri,Corrado Canepa,Nicola Ferrari,Barbara Mazzarino,Gualtiero Volpee, wie eine gesunde Beziehung zu Medien im digitalen ZeitaltGestresst vom Handy? Genervt von Home Office, Mails, Meetings und Calls? Getrieben von Klicks, Likes, News und Swipes? Digital Detox ist die L?sung – und im digitalen Zeitalter einer der wichtigsten Schlüssel zur mentalen Gesundheit..In die作者: sulcus 時間: 2025-4-1 02:30
Daniel Tetteroo,Dennis Reidsma,Betsy van Dijk,Anton Nijholtchallenge. This chapter investigates the following research question: What are the political factors that affect the distribution of ICT in Uganda? What are the politics of the rollout, uptake, and distribution of ICTs in Uganda? Specifically, the paper considers political factors as potential expla作者: 減至最低 時間: 2025-4-1 06:59
Betsy van Dijk,Frans van der Sluis,Anton Nijholtrican nations’ technological challenges through their views .This book uses comparative case study methodology and extensive field work to examine and compare outcomes of four East African nations (Kenya, Tanzania, Uganda, and Rwanda) that implemented formal Information and Communications Technology作者: 無能力 時間: 2025-4-1 13:55 作者: DALLY 時間: 2025-4-1 15:05