標(biāo)題: Titlebook: Innovative Technologies and Learning; Third International Tien-Chi Huang,Ting-Ting Wu,Yueh-Min Huang Conference proceedings 2020 Springer [打印本頁] 作者: 衰退 時間: 2025-3-21 16:57
書目名稱Innovative Technologies and Learning影響因子(影響力)
書目名稱Innovative Technologies and Learning影響因子(影響力)學(xué)科排名
書目名稱Innovative Technologies and Learning網(wǎng)絡(luò)公開度
書目名稱Innovative Technologies and Learning網(wǎng)絡(luò)公開度學(xué)科排名
書目名稱Innovative Technologies and Learning被引頻次
書目名稱Innovative Technologies and Learning被引頻次學(xué)科排名
書目名稱Innovative Technologies and Learning年度引用
書目名稱Innovative Technologies and Learning年度引用學(xué)科排名
書目名稱Innovative Technologies and Learning讀者反饋
書目名稱Innovative Technologies and Learning讀者反饋學(xué)科排名
作者: sultry 時間: 2025-3-21 20:29
A Model of a Cooperative Learning Technique in a Flipped International Marketing Management Classrooe projected outcomes of the course. A deep interview has conducted to three interviewees in verifying the proposed model from the teachers’ perspective. The result shows that the proposed model is projected to facilitate the learning process in order to attain the course’s outcome better than the traditional ones.作者: MOTTO 時間: 2025-3-22 01:05
Mathematic Learning Efficiency Analysis of Story-Based Situated Learning in Low-Achieving Elementarycontrol group. Experimental group students were also found to be less anxious than those of the control group. (3) Experimental group’s math attitude scale results exhibited significant difference when compared to the control group. Experimental groups were also found to have better attitude scores than the control group.作者: Abjure 時間: 2025-3-22 05:30
Study on Development of Mobile App Design as Learning Media in Student Internship Support: Toward Stbe implemented on an internship program. The result was realistic feedback will be achieved through pictures and videos reporting that represent industry technology implementation, and through industry feedback that represents observation result on students’ performance during the internship.作者: 漂浮 時間: 2025-3-22 09:31 作者: FACET 時間: 2025-3-22 12:53
0302-9743 held in Porto, Portugal, in November 2020...The 65 full papers presented together with 2 short papers were carefully reviewed and selected from 127 submissions. The papers are organized in the following topical sections: Augmented and Virtual Reality in Education; Educational Data Mining and Learnin作者: 小母馬 時間: 2025-3-22 17:05
Conference proceedings 2020rto, Portugal, in November 2020...The 65 full papers presented together with 2 short papers were carefully reviewed and selected from 127 submissions. The papers are organized in the following topical sections: Augmented and Virtual Reality in Education; Educational Data Mining and Learning Analytic作者: CBC471 時間: 2025-3-22 21:59
3D Digital Design to Support Elementary School Students’ Spatial Visualization Skills: A Preliminaryisualization pretest. One week after the completion of the experiment, students received the same post-test. The results showed that the 3D digital design intervention significantly improved students’ spatial visualization skills.作者: Hyperopia 時間: 2025-3-23 02:22
A LUPDA Assessment Model for Activities in STEAM Education Using, Practicing, Designing, and Applying (LUPDA). We piloted and reviewed this model through the STEAM learning activities of the Micro:bit-Obstacle Avoidance Car. Finally, the LUPDA model provides effective measurement thorough STEAM hands-on activity.作者: gerrymander 時間: 2025-3-23 06:30 作者: 征兵 時間: 2025-3-23 10:42
Combining EEG Feedback on Student Performance and Self-efficacythe participant’s performance. Meanwhile, participant’s mind-maps score and performance between the two groups showed no significant influence. This study suggest for future studies, to explore the effect of different types of feedback on students attention.作者: 放縱 時間: 2025-3-23 15:11 作者: antiandrogen 時間: 2025-3-23 20:46 作者: sinoatrial-node 時間: 2025-3-23 23:53
Pilot Study of Information Literacy Competency of the Elderly: A Case Study of Multimedia Instant Meeracy is not directly related to age, education, or gender. It is mainly the acceptance attitude towards technology and the link degree between applications and life that affect the development of information literacy among the elderly.作者: 大猩猩 時間: 2025-3-24 05:43 作者: 裙帶關(guān)系 時間: 2025-3-24 08:47
Development of a VR STEAM Welding Project Coursedicator for VR-assisted welding teaching was the most feasible; (4) the ability indicator of “welding construction” for STEAM education had the highest integrality into welding teaching; and (5) the mobile learning platform of the VR STEAM welding course had high real-time characteristics. The findi作者: 無法取消 時間: 2025-3-24 14:42
A Testing Case of Simulation Learning in Nursing by Virtual Reality - Subcutaneous Injection Trainin student’s interest in skill training but also enhances the learning performance. That is, the proposed teaching auxiliary system can improve both the student’s interest and learning performance, and is practical to extend into other skill training fields in the future.作者: 刪減 時間: 2025-3-24 18:05 作者: Ethics 時間: 2025-3-24 20:52 作者: 詳細(xì)目錄 時間: 2025-3-25 01:50 作者: aqueduct 時間: 2025-3-25 03:35 作者: accomplishment 時間: 2025-3-25 10:09
Astrid Tiara Murti,Ting-Ting Wu,Yueh-Min HuangHandeln kann hei?en – entgegen den abgedroschenen Sprüchen – mein Ziel zu erreichen auch wenn mein Pferd tot ist. Wenn ich von meinem Ziel unver?ndert überzeugt bin und es nach Bedarf den ge?nderten Pr?missen angepasst habe, bleibe ich unbeeindruckt von ?u?eren Umst?nden wie Zweifel, N?rgelei, Besse作者: 束以馬具 時間: 2025-3-25 15:33
Olivia de H. Basoeki,Ting-Ting Wu,Yueh-Min Huangtungsprinzip wurde in diesem Handschreiben erkl?rt, da? in ?sterreich nicht mehr wie bis dahin blo? Privatbahnen, sondern Staats- und Privatbahnen bestehen sollen. Als Betriebssystem für die erbauten Staatsbahnen wurde die Verpachtung des Fahrbetriebesan Privatunternehmen in Aussicht genommen. Die O作者: 過分自信 時間: 2025-3-25 18:15 作者: Presbyopia 時間: 2025-3-25 22:35
Chen-Yu Lin,Wei-Wei Shen,Ming-Hsiu Michelle Tsai,Jim-Min Lin,Wai Khuen Chengnehmens die Umsetzung der firmenspezifischen People-Tech-Strategie ausrichten kann. 43 Anwendungsbeispiele inspirieren zum sinnvollen Einsatz intelligenter Technologie entlang des gesamten People-Experience-Life-Cycle - von Pre-Hire bis Retire..Der Inhalt.Kernelemente der Arbeitswelt der Zukunft: In作者: 斗爭 時間: 2025-3-26 04:01 作者: GNAW 時間: 2025-3-26 04:33
Ying Ling Chenanhand der aktuellen Herausforderungen einer global agierenden IT-Service-Organisation den Prozess der IT-Industrialisierung, d. h. konkret die Transformation der Branche hin zur IT-Factory. Dabei werden neueste Erkenntnisse aus angewandter Forschung, Beratungspraxis und IT-Unternehmenspraxis zusammengeführt. ??.978-3-658-01483-4作者: Palliation 時間: 2025-3-26 11:32
Wen-Hung Chao,Rong-Chi Chang in Bezug auf Stabilit?t, Sicherheit und Flexibilit?t in der Skalierung. Auch auf Seiten der Kunden ist ein neues und besseres Bildungsniveau hinsichtlich IT anzutreffen. Die sogenannten ?Digital Natives“ fordern aktiv neue IT-basierte L?sungen für ihren Lebens- und Arbeitsalltag (vgl. hierzu Brenne作者: FRAUD 時間: 2025-3-26 14:36 作者: 全神貫注于 時間: 2025-3-26 18:51 作者: Finasteride 時間: 2025-3-26 21:29
Chih-Chao Chung,Chun-Chun Tung,Yuh-Ming Cheng,Shi-Jer Lou作者: aphasia 時間: 2025-3-27 02:24 作者: 紡織品 時間: 2025-3-27 05:40
Yu-Cheng Chien,Pei-Yu Chang,Hsin-Yu Lee,Tai-Yi Huang,Yueh-Min Huang作者: 商品 時間: 2025-3-27 12:43
Noviati Aning Rizki Mustika Sari,Ting-Ting Wuangen. Im Unternehmen versickern viele Entscheidungen, denen die Unterstützung durch konsequentes Handeln fehlt (Disziplin). Im Kampf zwischen zwei Menschen bin ich mit mir und meinen Entscheidungen alleine. Ziehe ich mich zurück? Gehe ich nach vorne, greife direkt an? Kontere ich, entdecke ich eine作者: EXALT 時間: 2025-3-27 14:30 作者: 不能約 時間: 2025-3-27 20:14
Olivia de H. Basoeki,Ting-Ting Wu,Yueh-Min Huangenen Bau der Kaiser-Ferdinands-Nordbahn zum Stillstand. In dieser kritischen Zeit trat die Verwaltung an die Allgemeine Hofkammer mit der Erkl?rung heran, da? sie unter den herrschenden Verh?ltnissen nicht in der Lage sei, ohne werkt?tige Unterstützung der Staatsverwaltung den Privilegiumsbedingunge作者: 先行 時間: 2025-3-27 23:10
Chih-Wei Huang,Hong-Ren Chen,Sen-Chi Yu,Yi-Lun Su,Chia-Chen Chenenen Bau der Kaiser-Ferdinands-Nordbahn zum Stillstand. In dieser kritischen Zeit trat die Verwaltung an die Allgemeine Hofkammer mit der Erkl?rung heran, da? sie unter den herrschenden Verh?ltnissen nicht in der Lage sei, ohne werkt?tige Unterstützung der Staatsverwaltung den Privilegiumsbedingunge作者: BOOM 時間: 2025-3-28 04:39 作者: hegemony 時間: 2025-3-28 07:29 作者: prosthesis 時間: 2025-3-28 13:47 作者: 人類學(xué)家 時間: 2025-3-28 16:51
Ying Ling Chenhmen in der Transformation.Von Praktikern verst?ndlich aufbe.Die Industrialisierung des 20. Jahrhunderts hat Arbeitsabl?ufe durch Standardisierungsma?nahmen vereinheitlicht, Prozesse vehement verschlankt und dadurch Qualit?t, Effektivit?t und Effizienz ma?geblich erh?ht. ?hnliche Ph?nomene sind inne作者: tic-douloureux 時間: 2025-3-28 20:51
Wen-Hung Chao,Rong-Chi Changn Medien (Social Media) oder Big Data entstehen und beeinflussen nachhaltig existierende Industrien und pr?gen sogar neue Industriezweige und die Gesellschaft. Beispiele sind Unternehmen wie Zalando oder Car2Go, welche mit Hilfe von IT erfolgreich neue Gesch?ftsmodelle aufbauen konnten und etabliert作者: 矛盾心理 時間: 2025-3-29 02:14
A Model of a Cooperative Learning Technique in a Flipped International Marketing Management Classrooanagement education merely postulates the traditional one by the teacher-centered method. The techno-pedagogical approach will be designed to emphasize the use of flipped classroom and Jigsaw II cooperative learning approaches to optimize the learning process. Therefore, this research proposes a des作者: 彈藥 時間: 2025-3-29 05:32
Combining EEG Feedback on Student Performance and Self-efficacyention, performance, and self-efficacy. The EEG headset was used to collect and measure the participant’s attention levels. This study uses a mixed-methods of quasi-experimental design. The participants were 30 graduate students that randomly assigned to the control (non-feedback) group and experime作者: Gourmet 時間: 2025-3-29 10:40 作者: 空洞 時間: 2025-3-29 14:25
Mathematic Learning Efficiency Analysis of Story-Based Situated Learning in Low-Achieving Elementaryimpact on learning efficiency, math anxiety and differences in attitudes toward mathematics. The subjects of this study were low-achieving 5–6th grade students of an unnamed elementary school in Taichung of Taiwan. Experimental group used story-based situated learning, while the control group used t作者: 顛簸下上 時間: 2025-3-29 16:51 作者: 駁船 時間: 2025-3-29 20:17 作者: Aqueous-Humor 時間: 2025-3-30 00:36 作者: 健談的人 時間: 2025-3-30 06:19 作者: 前兆 時間: 2025-3-30 11:17
Developing the Scale of Technology Product Imagination Dispositionthe development of products in other fields through various tools and applications, including the rise of audio-visual platforms and the popularization of mobile applications. They have made mobile games and mobile payments closer to our daily life. In this way, technology education has been widely 作者: Forehead-Lift 時間: 2025-3-30 14:18
Development of a VR STEAM Welding Project Course of Universities of Science and Technology. The students of the Electric Welding Course in Universities of Science and Technology were taken as the subjects for the integration of the STEAM education concept, in order to integrate the VR technology into the teaching of the welding course. The Fuzzy 作者: 遷移 時間: 2025-3-30 16:48
Enhancing Students’ Learning Outcomes of a STEAM Permutations Course Through a Game Based Visual Prom to conduct a STEAM-oriented mathematics course, the content of which is permutation. In the QRVPG system, learners can perform learning tasks with lower cognitive levels in their personal game copies to understand and construct knowledge, as the level of the game role increases, levels with higher作者: conjunctiva 時間: 2025-3-30 21:58 作者: 獎牌 時間: 2025-3-31 01:41
A Testing Case of Simulation Learning in Nursing by Virtual Reality - Subcutaneous Injection Training theory. To perform this goal, a VR subcutaneous injection scenario is constructed and used as the skill training sample for the two-year college nursing students to understand their experience during the VR training process. The constructed training system includes completed step by step operation作者: 魅力 時間: 2025-3-31 06:30
Experiential Learning Through Controlling and Monitoring a Real-Time 3D House Using LabVIEW in a Virart of the smart home technology, acquiring and processing of different types of data and controls via the cloud technology. A smart house is a regular house that uses intelligent technology to efficiently gather information for the purpose of monitoring and controlling the home environment (e.g. te作者: 流逝 時間: 2025-3-31 10:46
Students’ Attitude Toward Learning and Practicing English in a VR Environmenty interface, gesture controls, customized educational resources, and hands-on teacher controls. Learners are able to apply and practice their target language. Thus, the purpose of this study was to investigate learners’ attitude and usefulness toward the implementation of VR technique in L2 learning作者: 四牛在彎曲 時間: 2025-3-31 13:25 作者: 商談 時間: 2025-3-31 19:46
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/i/image/467511.jpg