標(biāo)題: Titlebook: End-User Development; 8th International Sy Daniela Fogli,Daniel Tetteroo,George A. Papadopoul Conference proceedings 2021 Springer Nature S [打印本頁] 作者: Opiate 時間: 2025-3-21 18:41
書目名稱End-User Development影響因子(影響力)
書目名稱End-User Development影響因子(影響力)學(xué)科排名
書目名稱End-User Development網(wǎng)絡(luò)公開度
書目名稱End-User Development網(wǎng)絡(luò)公開度學(xué)科排名
書目名稱End-User Development被引頻次
書目名稱End-User Development被引頻次學(xué)科排名
書目名稱End-User Development年度引用
書目名稱End-User Development年度引用學(xué)科排名
書目名稱End-User Development讀者反饋
書目名稱End-User Development讀者反饋學(xué)科排名
作者: 溝通 時間: 2025-3-21 23:35
Reconsidering End-User Development Definitionsevelopment as antithetical to professional development across the years, even as focus has shifted from the identity and then to the role of the developer, and later to the intent of the development effort. We trace the origins of this antithesis to the days of End-User Computing in organizational s作者: 手術(shù)刀 時間: 2025-3-22 01:49
An End-User Development Approach to Secure Smart Environmentss. Task Automation Systems (TASs) have emerged as tools to simplify the definition of rules for personalizing the behavior of such devices. However, one aspect often neglected by current TASs, which is instead typical of IoT technologies, relates to the security and privacy threats exposed by the “c作者: 領(lǐng)導(dǎo)權(quán) 時間: 2025-3-22 06:38 作者: hidebound 時間: 2025-3-22 09:36 作者: Conspiracy 時間: 2025-3-22 16:10
Help Me Create Smart Things: How to Support Design and Art Students at a Distancefundamental for creating smart things, part of our internet-of-things world and hence of creative design and art work. Moreover, these students’ creativity was severely hampered due to the COVID-19 pandemic: used to working on practical projects by interacting with different sorts of material, they 作者: Conspiracy 時間: 2025-3-22 18:19 作者: CANT 時間: 2025-3-22 21:26
Learning Domain Knowledge Using Block-Based Programming: Design-Based Collaborative Learningly CS education and engagement in STEM subjects. This paper presents results of an empirical study in three schools; involving 43 pupils aged 12?16 using MakeCode with Microbit (a microcontroller), basic physical objects, and Zoom video communication as a shared learning environment. Using design-ba作者: Assemble 時間: 2025-3-23 03:22
Lessons Learned from Using Reprogrammable Prototypes with?End-User Developersrs’ needs. While end-users can be directly involved in modifying low-fidelity prototypes, they are left out when it comes to high-fidelity interactive prototypes—in part because these cannot be modified directly or require time-consuming edit-compile-run cycles. High-fidelity prototypes, however, ar作者: GROVE 時間: 2025-3-23 09:16 作者: STYX 時間: 2025-3-23 11:48
A Jigsaw-Based End-User Tool for the Development of Ontology-Based Knowledge Basesrerequisite for any AI-based processing or reasoning. The use of semantic technologies (e.g., RDF, OWL) has the advantage that it allows to define the semantics of the information and supports advanced querying. However, using such technologies is a challenging task for subject matter experts from a作者: Lyme-disease 時間: 2025-3-23 15:51 作者: 焦慮 時間: 2025-3-23 18:41
Providing a Notifications System to Software Services with HomeSerBot usage of their voice, however, the adoption of this kind of interaction does not satisfy all users. This is particularly true for computer literate people, who can write their software components to interact with such devices. A common way users interact with their software is just by receiving not作者: chapel 時間: 2025-3-24 00:10 作者: inflate 時間: 2025-3-24 04:25
PAC-Bot: Writing Text Messages for?Developing Point-and-Click Games point-and-click games through event-condition action rules. We discuss the rule support in a web-based authoring environment, together with the design and the implementation of the agent in the form of a chatbot. We compared the versions with and without the chatbot and the results show a decrease 作者: 不成比例 時間: 2025-3-24 09:34
0302-9743 VID-19 pandemic the conference was held virtually..The paper track received 26 submissions, of which 11 full and 4 short papers were selected after a rigorous double-blind review process. The papers focus on “Democratizing AI development”, namely on EUD for AI-based systems, where end users are call作者: 排出 時間: 2025-3-24 11:20 作者: 粗鄙的人 時間: 2025-3-24 17:43 作者: receptors 時間: 2025-3-24 21:45 作者: output 時間: 2025-3-24 23:47 作者: 新鮮 時間: 2025-3-25 03:45 作者: 入會 時間: 2025-3-25 09:22
The Story of Paolo and Francesca,onnected” devices. This paper tries to address this problem and illustrates a user-centered design that eventually led to identify a visual paradigm that facilitates the end users in understanding and controlling security and privacy threats.作者: neutrophils 時間: 2025-3-25 12:52
Reforming a School System, Reviving a City will be explored and critically assessed and prototypical system developments will be described to illustrate different design strategies that will advance EUD not only as a technology, but as a cultural transformation.作者: 危機(jī) 時間: 2025-3-25 18:28
https://doi.org/10.1007/978-3-030-39462-2rofessional developers, can be better served by EUD as a field, if the focus is shifted to the nature of the task itself, and how technical it needs to be, by way of the platforms that development takes place on.作者: 可以任性 時間: 2025-3-25 21:25
End-User Development: Empowering Stakeholders with Artificial Intelligence, Meta-Design, and Culture will be explored and critically assessed and prototypical system developments will be described to illustrate different design strategies that will advance EUD not only as a technology, but as a cultural transformation.作者: 消毒 時間: 2025-3-26 00:08 作者: 智力高 時間: 2025-3-26 04:58 作者: 揮舞 時間: 2025-3-26 10:56
https://doi.org/10.1007/978-3-642-60497-3n order to make the analysis consistent we considered three implementations of such composition paradigms supporting the same set of triggers and actions. We have carried out a first user study in order to gather empirical feedback for substantiating our analysis, which provides indications of the pros and cons of each approach.作者: 變形詞 時間: 2025-3-26 14:48 作者: Arthr- 時間: 2025-3-26 17:42
https://doi.org/10.1057/9781137027924e people) to customize and receive customized notifications from their services. It is composed of a Telegram bot that allows the user to get notifications and interact with the back-end part of the home service and an administration panel to handle the installation and management of the services available on the user’s computer.作者: indubitable 時間: 2025-3-27 00:29
Comparative Analysis of Composition Paradigms for Personalization Rules in IoT Settingsn order to make the analysis consistent we considered three implementations of such composition paradigms supporting the same set of triggers and actions. We have carried out a first user study in order to gather empirical feedback for substantiating our analysis, which provides indications of the pros and cons of each approach.作者: ANN 時間: 2025-3-27 02:31
‘Expected Most of the Results, but Some Others...Surprised Me’: Personality Inference in Image Taggite personality prediction and the lack of vocabulary for the equal representation of all personality traits, could result in unreliable implicit user modeling, resulting in sub-optimal – or even undesirable – user experience in the application.作者: 吝嗇性 時間: 2025-3-27 06:50
Providing a Notifications System to Software Services with HomeSerBote people) to customize and receive customized notifications from their services. It is composed of a Telegram bot that allows the user to get notifications and interact with the back-end part of the home service and an administration panel to handle the installation and management of the services available on the user’s computer.作者: burnish 時間: 2025-3-27 12:02 作者: 搖擺 時間: 2025-3-27 14:11
https://doi.org/10.1007/978-3-030-39462-2evelopment as antithetical to professional development across the years, even as focus has shifted from the identity and then to the role of the developer, and later to the intent of the development effort. We trace the origins of this antithesis to the days of End-User Computing in organizational s作者: inundate 時間: 2025-3-27 20:27 作者: 緯線 時間: 2025-3-27 22:21 作者: NUDGE 時間: 2025-3-28 05:48 作者: Carcinogenesis 時間: 2025-3-28 08:33 作者: arcane 時間: 2025-3-28 12:34
Reformkorridore des deutschen Rentensystems factory domain, in which the industrial aspects identified with relevant experts through interviews have been simulated and connected with a personalization platform. A first user test has been carried out with a representative set of users, which has provided useful and encouraging feedback in ter作者: 植物學(xué) 時間: 2025-3-28 18:34 作者: Barrister 時間: 2025-3-28 22:07 作者: CAJ 時間: 2025-3-29 00:20 作者: guzzle 時間: 2025-3-29 05:45
Long-Term Care Reforms in the Netherlandsrerequisite for any AI-based processing or reasoning. The use of semantic technologies (e.g., RDF, OWL) has the advantage that it allows to define the semantics of the information and supports advanced querying. However, using such technologies is a challenging task for subject matter experts from a作者: Nerve-Block 時間: 2025-3-29 10:47 作者: 不法行為 時間: 2025-3-29 11:23 作者: obnoxious 時間: 2025-3-29 18:23
https://doi.org/10.1057/9780230582316?(IoT). Further, user interface?(UI) designers struggle to adapt their UIs to evolving user needs and preferences. In order to address these issues, we want to support end users in designing their own user interfaces. However, end-user UI?design represents a major challenge, given that end users oft作者: 古老 時間: 2025-3-29 21:11 作者: 任命 時間: 2025-3-30 01:40
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/e/image/309640.jpg作者: charisma 時間: 2025-3-30 05:55 作者: A保存的 時間: 2025-3-30 09:31 作者: 婚姻生活 時間: 2025-3-30 14:34 作者: 調(diào)色板 時間: 2025-3-30 18:31 作者: 緩和 時間: 2025-3-30 21:34 作者: arabesque 時間: 2025-3-31 04:22
The International Monetary Fund,dividual is at the center of the interaction. We found, in particular, that the adopted abstraction may depend on different factors, ranging from the user profile to the context in which the personalization is introduced. While users are inclined to personalize physical objects in the home, for exam作者: 幻影 時間: 2025-3-31 06:13
https://doi.org/10.1057/9780230376373plore and create smart things, by playing the game. Data were collected with multiple methods and analysed so as to study the creativity of students’ products and extract useful lessons for designing with design and art students or practitioners, also at a distance.作者: PALMY 時間: 2025-3-31 12:22
https://doi.org/10.1007/978-3-322-98466-1analysis as our methods. Our results include a new analytical framework, design-based collaborative learning (DBCL), achieved by adopting concepts from computer-supported collaborative learning (CSCL) and end-user development (EUD), specifically domain-oriented design environments (DODE). Our empiri作者: 輕信 時間: 2025-3-31 13:35
https://doi.org/10.1007/978-3-531-93335-1es demonstrate, among other things, that reprogrammable high-fidelity prototypes are difficult to work with—even for experienced programmers—and emphasize the need for careful attention to guiding participants, time for familiarization, and catering to multiple levels of programming experience.作者: Dysplasia 時間: 2025-3-31 21:03
Reforms in China‘s Monetary Policyn that enables medical assistants and relatives to create rules that depend on data gathered by Charlie such as the number of required news, followed tips, completed games, but also biometrical data such as the number of steps made during the day, burned calories or the number of hours of sleep. To