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標(biāo)題: Titlebook: Emotional Engineering; Service Development Shuichi Fukuda Book 2011 Springer-Verlag London Limited 2011 Customer Experience.Customer Value. [打印本頁]

作者: Ferret    時(shí)間: 2025-3-21 17:36
書目名稱Emotional Engineering影響因子(影響力)




書目名稱Emotional Engineering影響因子(影響力)學(xué)科排名




書目名稱Emotional Engineering網(wǎng)絡(luò)公開度




書目名稱Emotional Engineering網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Emotional Engineering被引頻次




書目名稱Emotional Engineering被引頻次學(xué)科排名




書目名稱Emotional Engineering年度引用




書目名稱Emotional Engineering年度引用學(xué)科排名




書目名稱Emotional Engineering讀者反饋




書目名稱Emotional Engineering讀者反饋學(xué)科排名





作者: Grandstand    時(shí)間: 2025-3-22 00:06

作者: Addictive    時(shí)間: 2025-3-22 03:43
Photomorphogenesis in Plants and Bacteriaed in the design and evaluation of new products, through the use of more natural and easy-to-use tools. Their involvement would lead to better products, which were more effective and in line with customers’ aesthetic and functional expectations, and would contribute to the acceptance and success of these products.
作者: 法律    時(shí)間: 2025-3-22 05:58
What Are Design Patterns? Why Use Them?e representative kansei words and HUD presentation images are found using the Quantification Theory Type I (QT1) method. The results of the study can be used as a reference for future HUD image design.
作者: 方便    時(shí)間: 2025-3-22 09:33
https://doi.org/10.1007/978-1-4842-3246-0based on the analysis that uses the embodied virtual communication system. A human-entrained embodied interaction and communication technology for an advanced media society is introduced through some applications of E-COSMIC. A generation and control technology of human-entrained embodied media is also introduced.
作者: 全能    時(shí)間: 2025-3-22 13:09

作者: 全能    時(shí)間: 2025-3-22 20:56
emotion and engineering.Contains numerous figures.Includes sIn an age of increasing complexity, diversification and change, customers expect services that cater to their needs and to their tastes. Emotional Engineering describes how their expectations can be satisfied and managed throughout the prod
作者: ELATE    時(shí)間: 2025-3-22 22:44
Creating a Dynamic Photo Gallery,um–spatial frequency characteristics. Next, a couple of methods for shape design that utilize the power spectrum characteristics are explained. Finally, the modelling of aesthetically pleasing objects is demonstrated using the rapid prototyping method.
作者: exigent    時(shí)間: 2025-3-23 03:22

作者: somnambulism    時(shí)間: 2025-3-23 09:03
Understanding PHP: Language Basicsandard. In this chapter, we will describe the design of a medical foot support using approximate multi-objective optimization, in order to position the height of the bones to the Mizuno standard, and show its effectiveness through myoelectric potential tests.
作者: 磨坊    時(shí)間: 2025-3-23 11:10

作者: 創(chuàng)作    時(shí)間: 2025-3-23 15:46
PHP Development Tool Essentialsed. Through the above measurements it was found that the strain distributions on a bare foot are not uniform and are different on the medial and lateral sides. Considering these barefoot results, as an example of practical footwear design, a new upper structure is also introduced.
作者: 沙發(fā)    時(shí)間: 2025-3-23 20:55

作者: 頂點(diǎn)    時(shí)間: 2025-3-23 23:52

作者: Pde5-Inhibitors    時(shí)間: 2025-3-24 05:24

作者: 保全    時(shí)間: 2025-3-24 07:29

作者: 最小    時(shí)間: 2025-3-24 13:37

作者: kidney    時(shí)間: 2025-3-24 18:25

作者: Monocle    時(shí)間: 2025-3-24 22:08

作者: Aspiration    時(shí)間: 2025-3-25 00:38
,Emotion-oriented Human–Computer Interaction,moothly. Therefore, we have developed several human–computer interactive systems using facial expressions as a human interface, and have constructed a human–computer interface which chimed in with the user and repeated the user’s responses.
作者: Lyme-disease    時(shí)間: 2025-3-25 04:49

作者: Medley    時(shí)間: 2025-3-25 11:11
,Exploitation of Designers and Customers’ Skills and Creativity in Product Design and Engineering,ed in the design and evaluation of new products, through the use of more natural and easy-to-use tools. Their involvement would lead to better products, which were more effective and in line with customers’ aesthetic and functional expectations, and would contribute to the acceptance and success of these products.
作者: 易彎曲    時(shí)間: 2025-3-25 14:47

作者: FAZE    時(shí)間: 2025-3-25 16:03

作者: BLAND    時(shí)間: 2025-3-25 23:48
BROAFERENCE: A Prototype of an Emotion-based TV Quality Rating System,ion from the TV audience. BROAFERENCE utilizes automatic detection of facial expressions and gaze information via a camera observing the TV program’s audience in order to collect emotional cues about the impact of a certain program as well as measuring the attention of viewers.
作者: 歡樂東方    時(shí)間: 2025-3-26 00:50

作者: 該得    時(shí)間: 2025-3-26 07:44

作者: 石墨    時(shí)間: 2025-3-26 08:47
http://image.papertrans.cn/e/image/308672.jpg
作者: Legend    時(shí)間: 2025-3-26 16:22
https://doi.org/10.1007/978-3-662-43068-2ve changes. At the same time, design is changing from designer-centric to user-centric, and humans and machines must work together as a team. Therefore, satisfying individual human needs rather than mass needs is becoming increasingly important. Such changes call for cyclic and reflective engineerin
作者: 付出    時(shí)間: 2025-3-26 18:44
PHEs, Environment and Human Health need for communication devices that can provide a link between geographically separated family members and friends. Although there are two types of communication – instrumental and consummatory – few studies have been conducted on the latter. We have developed a communication terminal that uses the
作者: Isolate    時(shí)間: 2025-3-27 00:24

作者: Graphite    時(shí)間: 2025-3-27 03:23

作者: 劇毒    時(shí)間: 2025-3-27 07:00
What Are Design Patterns? Why Use Them?or experiments in this study. The objective of the first experiment is to cull the representative kansei words from a large pool of kansei words which were associated with HUD physical design elements, using factor analysis and cluster analysis. In the second experiment, the relationships between th
作者: 嫌惡    時(shí)間: 2025-3-27 11:12

作者: 觀察    時(shí)間: 2025-3-27 14:07

作者: –LOUS    時(shí)間: 2025-3-27 18:03
Creating a Dynamic Photo Gallery,of various teacups is measured using X-ray CT or laser metrology, and the wave patterns are then analyzed using the FFT method to clarify power spectrum–spatial frequency characteristics. Next, a couple of methods for shape design that utilize the power spectrum characteristics are explained. Finall
作者: 嘮叨    時(shí)間: 2025-3-27 22:47
https://doi.org/10.1007/978-1-4842-3246-0dding and body movements to physical robots and CG characters in verbal communication. E-COSMIC comprises an embodied virtual communication system for human interaction analysis by synthesis and a speech-driven embodied interaction system for supporting essential human interaction and communication
作者: fallible    時(shí)間: 2025-3-28 02:50
Gunnard Engebreth,Satej Kumar Sahug a judgment on their preferences. Structures in the physical environment afford user activities when they are properly perceived. This chapter addresses how user activities and perceived affordances are different and reflect personal creativity modes, which are determined by factual–intuitive perce
作者: osteopath    時(shí)間: 2025-3-28 09:17
Performing and Representing Tasks a pleasure to interact with computer systems. In human face-to-face communication, nonverbal messages such as facial expressions, gestures, body movements, and postures can convey a speaker’s emotions better than verbal messages. Among verbal messages, chiming in to express a listener’s support and
作者: NORM    時(shí)間: 2025-3-28 14:11
PHP 8 Quick Scripting Referencea TV rating does not necessarily guarantee the quality of the program. In this chapter, we describe the architecture and experimental results of BROAFERENCE, which is an emotion-based TV quality rating system that makes it possible to judge the quality of a TV program by measuring emotional informat
作者: Asparagus    時(shí)間: 2025-3-28 15:17
New str_begins_with() and str_ends_with(),ances, on computer displays or in virtual space. However, there is a high possibility of disagreement between the evaluation of shape in virtual space and that in real space. In this chapter, a 3D shape evaluation support system is introduced which integrates the visual information in virtual space
作者: 疏忽    時(shí)間: 2025-3-28 20:47

作者: FAR    時(shí)間: 2025-3-28 23:03

作者: 埋伏    時(shí)間: 2025-3-29 05:41

作者: calorie    時(shí)間: 2025-3-29 07:20

作者: 截?cái)?nbsp;   時(shí)間: 2025-3-29 12:26
Where to Now? (Or, Thanks and Feedback),me drawbacks such as linguistic ambiguity and interfusion of experimenter and/or participant intention to the results. We began our research to objectively evaluate interactive systems by quantifying sensations using biological signals to redeem the above questionnaire drawbacks. We utilize biologic
作者: minimal    時(shí)間: 2025-3-29 19:06
PHP Development Tool Essentialses that an investigation of the deformation of the footwear upper is required in designing the fitting property. In this chapter a new quantitative evaluation method of the fitting property is introduced. This evaluation method is based on the difference of strain distributions in foot and upper. Fi
作者: 施舍    時(shí)間: 2025-3-29 21:26

作者: BYRE    時(shí)間: 2025-3-30 02:02
978-1-4471-5714-4Springer-Verlag London Limited 2011
作者: 反感    時(shí)間: 2025-3-30 07:21

作者: CHANT    時(shí)間: 2025-3-30 08:50

作者: 惡心    時(shí)間: 2025-3-30 15:18

作者: 倫理學(xué)    時(shí)間: 2025-3-30 19:57
,Exploitation of Designers and Customers’ Skills and Creativity in Product Design and Engineering,e current product development process is necessary to design, validate, and produce several variants of a product, in order to better satisfy customers’ needs, preferences, and skills. This is possible if customers become a central part of the product development process and are more directly involv
作者: adequate-intake    時(shí)間: 2025-3-30 23:56

作者: Astigmatism    時(shí)間: 2025-3-31 04:04
Emotional Design in the Virtual Environment,otional evaluation, such as the impression gained from the shape or the size of the designed model. A virtual environment in which the designed model is visualized interactively using a full-scale stereo image can be used effectively as a method of emotional evaluation. Design support and design eva
作者: Affluence    時(shí)間: 2025-3-31 08:03

作者: MOT    時(shí)間: 2025-3-31 12:02

作者: legacy    時(shí)間: 2025-3-31 13:53

作者: chiropractor    時(shí)間: 2025-3-31 20:49

作者: faultfinder    時(shí)間: 2025-3-31 23:21

作者: Demulcent    時(shí)間: 2025-4-1 02:10
BROAFERENCE: A Prototype of an Emotion-based TV Quality Rating System,a TV rating does not necessarily guarantee the quality of the program. In this chapter, we describe the architecture and experimental results of BROAFERENCE, which is an emotion-based TV quality rating system that makes it possible to judge the quality of a TV program by measuring emotional informat
作者: gimmick    時(shí)間: 2025-4-1 07:57

作者: 溫室    時(shí)間: 2025-4-1 12:45
Affective Driving,rocess and is pervasive in our daily life. Emotion is, however, often considered to be not particularly relevant to vehicle driving, with the arguments: (1) safety takes precedence over any emotional needs, so any driver assistance systems (DAS) should only look at the driver’s performance and . emo
作者: NAG    時(shí)間: 2025-4-1 15:36

作者: gustation    時(shí)間: 2025-4-1 20:01





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