標題: Titlebook: Domain Modelling for Interactive Systems Design; Alistair Sutcliffe,David Benyon Book 1998 Springer Science+Business Media New York 1998 d [打印本頁] 作者: Manipulate 時間: 2025-3-21 17:18
書目名稱Domain Modelling for Interactive Systems Design影響因子(影響力)
書目名稱Domain Modelling for Interactive Systems Design影響因子(影響力)學科排名
書目名稱Domain Modelling for Interactive Systems Design網(wǎng)絡公開度
書目名稱Domain Modelling for Interactive Systems Design網(wǎng)絡公開度學科排名
書目名稱Domain Modelling for Interactive Systems Design被引頻次
書目名稱Domain Modelling for Interactive Systems Design被引頻次學科排名
書目名稱Domain Modelling for Interactive Systems Design年度引用
書目名稱Domain Modelling for Interactive Systems Design年度引用學科排名
書目名稱Domain Modelling for Interactive Systems Design讀者反饋
書目名稱Domain Modelling for Interactive Systems Design讀者反饋學科排名
作者: 連系 時間: 2025-3-21 20:46 作者: 善辯 時間: 2025-3-22 03:57 作者: Obvious 時間: 2025-3-22 08:19
https://doi.org/10.1007/978-3-319-42686-0stems. Biology tells us that complex, natural systems are not created all at once but must instead evolve over time. We are becoming increasingly aware that evolutionary processes are ubiquitous and critical for technological innovations as well. This is particularly true for complex software system作者: 飲料 時間: 2025-3-22 09:03 作者: 畫布 時間: 2025-3-22 16:42 作者: 畫布 時間: 2025-3-22 20:56 作者: accordance 時間: 2025-3-22 23:46
https://doi.org/10.1007/978-1-4615-5613-8design; evolution; knowledge; knowledge-based system; modeling; modelling; structured analysis; virtual rea作者: Cpap155 時間: 2025-3-23 02:12
978-1-4613-7568-5Springer Science+Business Media New York 1998作者: 毗鄰 時間: 2025-3-23 08:46
fast moving area. ..Domain Modelling for Interactive Systems Design. serves as anexcellent reference, providing insight into some of the mostchallenging research issues in the field.978-1-4613-7568-5978-1-4615-5613-8作者: 傲慢物 時間: 2025-3-23 11:07 作者: CARK 時間: 2025-3-23 15:14 作者: 有抱負者 時間: 2025-3-23 19:12 作者: monogamy 時間: 2025-3-24 01:10
Desert Island Column,fty. I sank back into the leaves with a big sigh, and wondered if perhaps I might not have a more pressing concern. Slowly, very slowly, the events of the previous night began to unfold in my recently activated consciousness.作者: Hemoptysis 時間: 2025-3-24 04:44
fast moving area. ..Domain Modelling for Interactive Systems Design. serves as anexcellent reference, providing insight into some of the mostchallenging research issues in the field.978-1-4613-7568-5978-1-4615-5613-8作者: 會議 時間: 2025-3-24 08:41
,Guest Editors’ Introduction,f a workshop held in Geneva by the International Federation of Information Processing’s (IFIP) Working Groups 8.1 and 13.2 in May 1996, see (.). Following the workshop we invited authors to re-submit extended and revised versions of their papers for this special issue, finally selecting the three pa作者: 來就得意 時間: 2025-3-24 12:55
Developing Knowledge-Based Systems with MIKE,with prototyping into a coherent framework. All activities in the building process of a knowledge-based system are embedded in a cyclic process model. For the semiformal representation we use a hypermedia-based formalism which serves as a communication basis between expert and knowledge engineer dur作者: 吊胃口 時間: 2025-3-24 17:39 作者: 溫室 時間: 2025-3-24 21:15
Seeding, Evolutionary Growth and Reseeding: Constructing, Capturing and Evolving Knowledge in Domaistems. Biology tells us that complex, natural systems are not created all at once but must instead evolve over time. We are becoming increasingly aware that evolutionary processes are ubiquitous and critical for technological innovations as well. This is particularly true for complex software system作者: 修改 時間: 2025-3-25 01:14
Desert Island Column,crawled, without even realizing what I was doing, up the beach and into the shade. I collapsed again in some soft, cool leaves, and had a chance to examine myself. In several places where my clothing had torn, my skin was extremely sunburned. Great, I thought, I’ll have skin cancer now before I’m fi作者: Inflated 時間: 2025-3-25 03:51 作者: 枯燥 時間: 2025-3-25 07:44 作者: arthroscopy 時間: 2025-3-25 15:10
Seeding, Evolutionary Growth and Reseeding: Constructing, Capturing and Evolving Knowledge in Domai iterative process of collaboration among multiple stakeholders, rather than being completely specified before system development occurs. Our research focuses on the following claims about software systems embedded within dynamic human organizations: (1) they must evolve because they cannot be compl作者: Flagging 時間: 2025-3-25 19:02 作者: LANCE 時間: 2025-3-25 20:22
https://doi.org/10.1007/978-3-319-42686-0tional mechanism for deriving use cases from object system models, simple rules to link actions in a use case, taxonomies of classes of exceptions which give rise to alternative courses in scenarios, and a computational mechanism for generation of multiple scenarios from a use case specification.作者: 公司 時間: 2025-3-26 00:27
https://doi.org/10.1007/978-3-319-42686-0 iterative process of collaboration among multiple stakeholders, rather than being completely specified before system development occurs. Our research focuses on the following claims about software systems embedded within dynamic human organizations: (1) they must evolve because they cannot be compl作者: 神圣不可 時間: 2025-3-26 06:42 作者: Hallowed 時間: 2025-3-26 09:32 作者: 魔鬼在游行 時間: 2025-3-26 16:00 作者: 勤勉 時間: 2025-3-26 18:54 作者: 細菌等 時間: 2025-3-26 23:19 作者: AVERT 時間: 2025-3-27 02:19 作者: 僵硬 時間: 2025-3-27 08:58 作者: Postulate 時間: 2025-3-27 11:35
Complexity Results for the Empire Problem in Collection of Stars, of size .?+?1 and .?=?2.???1 is .-complete for forests of ... Moreover, we prove that this result holds for .?=?2. Also for .?≥?3, if the .-coloring problem in (.?+?1)-regular graphs is .-complete, then the Empire Problem for blocks of size .?+?1 and .?=?. is .-complete for forests of ..?=?.., i.e.作者: Memorial 時間: 2025-3-27 14:40 作者: 暫停,間歇 時間: 2025-3-27 19:43