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標(biāo)題: Titlebook: Digital Electronics for Musicians; Alexandros Drymonitis Book 20151st edition Alexandros Drymonitis 2015 Arduino.Electronics.Programming.M [打印本頁]

作者: 注射    時(shí)間: 2025-3-21 19:30
書目名稱Digital Electronics for Musicians影響因子(影響力)




書目名稱Digital Electronics for Musicians影響因子(影響力)學(xué)科排名




書目名稱Digital Electronics for Musicians網(wǎng)絡(luò)公開度




書目名稱Digital Electronics for Musicians網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Digital Electronics for Musicians被引頻次




書目名稱Digital Electronics for Musicians被引頻次學(xué)科排名




書目名稱Digital Electronics for Musicians年度引用




書目名稱Digital Electronics for Musicians年度引用學(xué)科排名




書目名稱Digital Electronics for Musicians讀者反饋




書目名稱Digital Electronics for Musicians讀者反饋學(xué)科排名





作者: Solace    時(shí)間: 2025-3-21 22:58

作者: cringe    時(shí)間: 2025-3-22 04:18

作者: receptors    時(shí)間: 2025-3-22 04:41

作者: Ibd810    時(shí)間: 2025-3-22 09:56
Exploitation and the Matter of Historyded computers. These are small and low-cost computers that can be embedded into projects, hence their name. There are quite some embedded computers around, and we’ll talk about which to choose for your needs.
作者: 斗爭    時(shí)間: 2025-3-22 16:37
What’s Responsible for the Retraction Boom? of rather simple interfaces on a breadboard. Since they’re not going to be finished projects, we’re not going to deal with soldering circuits on a perforated board, as the breadboard will serve just fine for our purposes. This chapter acts more like an introduction to using Pd and Arduino to create
作者: 斗爭    時(shí)間: 2025-3-22 20:36

作者: 自戀    時(shí)間: 2025-3-23 01:02
What’s Responsible for the Retraction Boom?s of the performer, who will control the instrument’s audio input. This circuit can actually fit any instrument that involves some movement, such as a trombone, for example. The sensor we’ll use is an accelerometer, which in this particular case was chosen for its tilt-sensing capability. means that
作者: 偽書    時(shí)間: 2025-3-23 03:54

作者: 新鮮    時(shí)間: 2025-3-23 07:13

作者: floaters    時(shí)間: 2025-3-23 10:50
https://doi.org/10.1007/978-3-319-67286-1e beatboxing. It enables you to gradually build complex sounds out of a single instrument or a voice. There are plenty of loopers on the market, even cheap ones, but this chapter will guide you through the process of building one. Once you understand how it works, then you can customize it to a grea
作者: 增長    時(shí)間: 2025-3-23 13:52

作者: 推測    時(shí)間: 2025-3-23 21:46

作者: 和藹    時(shí)間: 2025-3-24 00:23

作者: Infelicity    時(shí)間: 2025-3-24 04:04
Exploitation and the Matter of Historyded computers. These are small and low-cost computers that can be embedded into projects, hence their name. There are quite some embedded computers around, and we’ll talk about which to choose for your needs.
作者: 白楊    時(shí)間: 2025-3-24 07:59
https://doi.org/10.1007/978-3-658-12909-5rum set by placing a few sensors on some of the drums, which will give us input on each drum hit. We’ll use that input to trigger some samples in various ways. We’re also going to use a few foot switches to change between various types of sample playback, but also to activate/deactivate each sensor separately.
作者: 慟哭    時(shí)間: 2025-3-24 11:20

作者: 女上癮    時(shí)間: 2025-3-24 16:48
http://image.papertrans.cn/d/image/279271.jpg
作者: eustachian-tube    時(shí)間: 2025-3-24 19:08

作者: RADE    時(shí)間: 2025-3-25 02:32
Introduction to Arduino,ogramming it yourself, feel free to skip this chapter. Mind you, that apart from the Arduino language itself, we’ll also focus on its serial communication capabilities, in combination with Pd. This means that we’ll be using both ways of serial communication (. and .), and we’ll analyze the way they
作者: EPT    時(shí)間: 2025-3-25 03:45
Embedded Computers and Going Wireless,ded computers. These are small and low-cost computers that can be embedded into projects, hence their name. There are quite some embedded computers around, and we’ll talk about which to choose for your needs.
作者: 螢火蟲    時(shí)間: 2025-3-25 08:41
Getting Started with Musical Applications, of rather simple interfaces on a breadboard. Since they’re not going to be finished projects, we’re not going to deal with soldering circuits on a perforated board, as the breadboard will serve just fine for our purposes. This chapter acts more like an introduction to using Pd and Arduino to create
作者: GLOSS    時(shí)間: 2025-3-25 13:02

作者: Ischemic-Stroke    時(shí)間: 2025-3-25 19:34

作者: Inclement    時(shí)間: 2025-3-25 20:35

作者: Electrolysis    時(shí)間: 2025-3-26 03:03
A DIY Theremin,n Theremin in the 1920s. The theremin allows the performer to have no physical contact with the instrument; he or she can control both the pitch and amplitude of the instrument with two antennae that sense the distance of the performer’s hands from it. The instrument uses oscillators to produce soun
作者: frenzy    時(shí)間: 2025-3-26 06:02

作者: 挑剔小責(zé)    時(shí)間: 2025-3-26 09:41
A Patch-Bay Matrix Synthesizer, audio signal, we’ll pass connection data through the patch cords. The data will be sent to the computer so that the corresponding connections can be done in the program. We’ll use external chips (we’ll call them .s from now on, which stands for . ) to extend both the analog and the digital pins of
作者: euphoria    時(shí)間: 2025-3-26 15:32

作者: 性別    時(shí)間: 2025-3-26 18:36
What’s Responsible for the Retraction Boom?In this project, we’ll give ourselves as much freedom as possible so that we can use any of the three axes at any time (including all three together). We can even receive no input from the sensor, so that the performer can move freely in case he/she doesn’t want to affect the instrument’s sound at certain moments.
作者: escalate    時(shí)間: 2025-3-26 22:16
A Simple Synthesizer Using a MIDI Keyboard and Arduino,lity control parameters. In this chapter, we’re going to cover different types of MIDI keyboards, from the new USB MIDI to the old-style 5-pin DIN cable MIDI. In the case of the latter, using an Arduino will be necessary if you want to avoid buying a MIDI-to-USB converter, which might be rather expensive.
作者: Clinch    時(shí)間: 2025-3-27 01:46
An Interactive Bow,In this project, we’ll give ourselves as much freedom as possible so that we can use any of the three axes at any time (including all three together). We can even receive no input from the sensor, so that the performer can move freely in case he/she doesn’t want to affect the instrument’s sound at certain moments.
作者: Militia    時(shí)間: 2025-3-27 05:35
g experience requiredThis is the perfect book for musicians who want to dive into the world of computer music and physical computing. This book is aimed at adventurous musicians who want to learn about music programming with Arduino, sensors, and Pure Data, and how to make new interfaces and even ne
作者: Conscientious    時(shí)間: 2025-3-27 10:00

作者: propose    時(shí)間: 2025-3-27 15:37

作者: obligation    時(shí)間: 2025-3-27 21:10

作者: Inordinate    時(shí)間: 2025-3-28 00:04
Introduction to Pure Data,t patch cords on analog audio devices. This kind of programming is also called because of the way the parts of a program are connected, which indicates how its data flows from one part of the program to another.
作者: HAIRY    時(shí)間: 2025-3-28 05:38

作者: Aggressive    時(shí)間: 2025-3-28 09:29
A Patch-Bay Matrix Synthesizer,the Arduino for more available input and output. Finally, we’re going to use oscillators, filters, and envelopes to build the various parts of the program, which we have already used. We’ll be able to connect these parts between them through the patch-bay interface that we’ll build.
作者: FOVEA    時(shí)間: 2025-3-28 11:47

作者: Eclampsia    時(shí)間: 2025-3-28 16:48
Introduction to Arduino,tion capabilities, in combination with Pd. This means that we’ll be using both ways of serial communication (. and .), and we’ll analyze the way they work, their differences, as well as their advantages and disadvantages compared to one another.
作者: nullify    時(shí)間: 2025-3-28 20:56
Getting Started with Musical Applications,rforated board, as the breadboard will serve just fine for our purposes. This chapter acts more like an introduction to using Pd and Arduino to create musical interfaces, and as a kickoff to making really interesting projects for your musical creations.
作者: SLAG    時(shí)間: 2025-3-29 02:39
Making a Looper,cheap ones, but this chapter will guide you through the process of building one. Once you understand how it works, then you can customize it to a great extent, making a looper that would either be very expensive as a commercial product, or one that includes features that are not present in the loopers that you can find on the market.
作者: 弓箭    時(shí)間: 2025-3-29 05:35

作者: 發(fā)酵    時(shí)間: 2025-3-29 09:15

作者: 拋射物    時(shí)間: 2025-3-29 13:45





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