標(biāo)題: Titlebook: Complexity of Interaction; Studies in Multimoda Pentti Haddington,Tiina Eilitt?,Anna Vatanen Book 2023 The Editor(s) (if applicable) and Th [打印本頁(yè)] 作者: 討論小組 時(shí)間: 2025-3-21 16:14
書(shū)目名稱Complexity of Interaction影響因子(影響力)
書(shū)目名稱Complexity of Interaction影響因子(影響力)學(xué)科排名
書(shū)目名稱Complexity of Interaction網(wǎng)絡(luò)公開(kāi)度
書(shū)目名稱Complexity of Interaction網(wǎng)絡(luò)公開(kāi)度學(xué)科排名
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書(shū)目名稱Complexity of Interaction讀者反饋
書(shū)目名稱Complexity of Interaction讀者反饋學(xué)科排名
作者: 蛛絲 時(shí)間: 2025-3-21 23:12
Hui Guo,Philip Dawid,Giovanni Berzuinionversation analysis, which relate not only to multimodality but also to multisensoriality. The chapter offers a systematic study of these practices across contexts, in different linguistic and cultural settings (a working day in a professional kitchen in Spain, commercial encounters at a market in 作者: 閑蕩 時(shí)間: 2025-3-22 04:07
Book 2023nguage use and social interaction through the lens of complexity, focusing on how participants establish and maintain shared understanding in multi-layered situations and settings. This book will find readership among students and scholars who use video-based methods and are interested in interactio作者: APRON 時(shí)間: 2025-3-22 04:57
reatment of a challenging theme.Examines a wide range of rar.Everyday social life is deeply tied to the ways in which people talk, interact, and engage in joint activities with each other. This book examines language use and social interaction through the lens of complexity, focusing on how particip作者: maintenance 時(shí)間: 2025-3-22 09:58 作者: Patrimony 時(shí)間: 2025-3-22 14:15
Albert Bijaoui,Frédéric Rué,Renaud Savalleimperatives, but courses of action can be initiated and progressed also by using softer means. The findings contribute to our understanding of how roles and responsibilities are negotiated and how intersubjectivity and deontic symmetry–or asymmetry–are maintained in collaborative situations.作者: Patrimony 時(shí)間: 2025-3-22 18:09 作者: 皮薩 時(shí)間: 2025-3-23 00:22 作者: 斥責(zé) 時(shí)間: 2025-3-23 01:35 作者: Aura231 時(shí)間: 2025-3-23 09:30
J. S. Dehesa,S. López-Rosa,D. Manzanohat they are being approached, and which anticipates the likely reason for their being approached. The analysis is based on 80 openings in English and Spanish, identified in 10+ hours of video recordings of construction site activities.作者: 忙碌 時(shí)間: 2025-3-23 09:41 作者: Kindle 時(shí)間: 2025-3-23 15:41
Embodied Noticings as Repair Initiations: On Multiactivity in Choir Rehearsalsstake—can progress in parallel or be mutually exclusive. The analysis focuses on the orders of multiactivity as well as the nature of the noticing/repair initiating action (e.g., its response relevance) in the context of the collective activity of choir rehearsal.作者: 疲勞 時(shí)間: 2025-3-23 19:01
Nudging Questions as Devices for Prompting Courses of Action and Negotiating Deontic (A)symmetry in imperatives, but courses of action can be initiated and progressed also by using softer means. The findings contribute to our understanding of how roles and responsibilities are negotiated and how intersubjectivity and deontic symmetry–or asymmetry–are maintained in collaborative situations.作者: 強(qiáng)制性 時(shí)間: 2025-3-24 00:20 作者: narcissism 時(shí)間: 2025-3-24 04:48 作者: 邊緣 時(shí)間: 2025-3-24 08:16 作者: inflame 時(shí)間: 2025-3-24 11:40 作者: GLOOM 時(shí)間: 2025-3-24 15:44 作者: Eviction 時(shí)間: 2025-3-24 19:19
On the Complexities of Interaction: An Introduction,esides in (1) multiactivity and multisensoriality, (2) asymmetries related to resources and roles, (3) the coordination of participation frameworks, and (4) the characteristics of interactional settings. The chapter introduces a fresh vantage point to social interaction through embracing complexity as an epistemological choice.作者: 遭受 時(shí)間: 2025-3-25 00:45
Metagaming and Multiactivity: How Board Game Players Deal with Progressivityide”/“inside” the game, and what players treat as “metagaming” in situ. We use conversation analysis to inspect the multimodal ways in which gamers manage the complexities of multiple activities in the interactive context of tabletop board games. We show how players orient to the game’s ongoing progress while managing other concurrent activities.作者: addict 時(shí)間: 2025-3-25 05:25 作者: Thyroid-Gland 時(shí)間: 2025-3-25 10:28
Building on Linguistically Exclusive Talk: Access, Participation, and Progressivity in a Multination-speakers were able to interpret, the available semiotic resources these interpretations could be based on, and the next actions these turns achieve or make possible. The data consist of audio–video recordings made in the tactical operations centre (TOC) of a multinational brigade during an international computer-aided crisis management exercise.作者: 抱狗不敢前 時(shí)間: 2025-3-25 12:12
Openings of Interactions in Immersive Virtual Reality: Identifying and Recognising Prospective Partiho do not know each other. We show how the shape of the openings reflects the complexity and fragmented nature of immersive VR as an interactional setting and the resources in it. We conclude that the openings are designed to minimise problems in the establishing of mutual orientation and intersubjectivity.作者: fluffy 時(shí)間: 2025-3-25 18:42
ants establish and maintain shared understanding in multi-layered situations and settings. This book will find readership among students and scholars who use video-based methods and are interested in interaction, intersubjectivity and multimodality..978-3-031-30729-4978-3-031-30727-0作者: Engaged 時(shí)間: 2025-3-25 20:56
Hua He,Pan Wu,Ding-Geng (Din) Chenesides in (1) multiactivity and multisensoriality, (2) asymmetries related to resources and roles, (3) the coordination of participation frameworks, and (4) the characteristics of interactional settings. The chapter introduces a fresh vantage point to social interaction through embracing complexity as an epistemological choice.作者: 反復(fù)無(wú)常 時(shí)間: 2025-3-26 04:03
Alexander S. Szalay,Takahiko Matsubaraide”/“inside” the game, and what players treat as “metagaming” in situ. We use conversation analysis to inspect the multimodal ways in which gamers manage the complexities of multiple activities in the interactive context of tabletop board games. We show how players orient to the game’s ongoing progress while managing other concurrent activities.作者: 兇猛 時(shí)間: 2025-3-26 07:22
G. Jogesh Babu,Eric D. Feigelsonaccess to a drawing, participants’ differing perspectives and access to their avatar bodies present challenges to the progression of the word explanation activity. The findings of this study imply that the use of certain verbal and embodied resources in the VR space emerge as solutions that allow the activity to be completed.作者: Decimate 時(shí)間: 2025-3-26 08:53 作者: Provenance 時(shí)間: 2025-3-26 13:08
Why Statistical Confidentiality?,ho do not know each other. We show how the shape of the openings reflects the complexity and fragmented nature of immersive VR as an interactional setting and the resources in it. We conclude that the openings are designed to minimise problems in the establishing of mutual orientation and intersubjectivity.作者: 提名 時(shí)間: 2025-3-26 18:40 作者: 闡釋 時(shí)間: 2025-3-27 00:18 作者: 和諧 時(shí)間: 2025-3-27 03:12
Metagaming and Multiactivity: How Board Game Players Deal with Progressivity little research has examined how players themselves treat actions as being inside or outside of the game during their actual gameplay. This paper presents an analysis of face-to-face gameplay interactions in order to theorize, from players’ perspectives, a basis for categorizing activities as “outs作者: 光明正大 時(shí)間: 2025-3-27 05:21 作者: 不怕任性 時(shí)間: 2025-3-27 10:13 作者: Yourself 時(shí)間: 2025-3-27 16:22
Building on Linguistically Exclusive Talk: Access, Participation, and Progressivity in a Multinationlleagues are saying, due to their conversing in a language they do not speak nor understand. The study uses conversation analysis to investigate situations where non-Finnish-speaking officers ascribe meaning to Finnish-language talk. The analyses examine the aspects of the prior talk the non-Finnish作者: parsimony 時(shí)間: 2025-3-27 18:39 作者: AFFIX 時(shí)間: 2025-3-27 22:58 作者: cunning 時(shí)間: 2025-3-28 05:00
Getting (Others) Involved with Smartphones: Participation in Showing Sequences in Multiparty Settingice is used for presenting (audio-)visual content to co-present participants. Despite a growing interest in object-centred sequences and mundane technology use, detailed accounts of the sequential, multimodal, and material dimensions of showing sequences are lacking. Based on video data of social in作者: Verify 時(shí)間: 2025-3-28 08:17
The Primacy of Affective Engagement in Simultaneously Unfolding Participation Frameworkscipation frameworks. Drawing from intercorporeal and co-operative perspectives to interaction analysis, we examine how affective engagement across these simultaneously unfolding participation frameworks is accomplished in four different interactional ecologies: a baby’s health check-up in Finland, a作者: Engulf 時(shí)間: 2025-3-28 11:06 作者: 消瘦 時(shí)間: 2025-3-28 18:23
Openings of Interactions in Immersive Virtual Reality: Identifying and Recognising Prospective Partints that create for the user a powerful sense of immersion. The data are video recordings of interactions collected in a multiplayer online game called Rec Room. The method is conversation analysis. The analysis focuses on openings of interactions between participants who either know each other or w作者: jaunty 時(shí)間: 2025-3-28 20:21
Transitions Between Interactional Spaces: Working Towards Shared Understanding in a Hybrid Workshop In this workshop, participants could engage in local, virtual, private, and public interactional spaces. Interaction in two teams is examined: Team 1, which is co-located with a chair giving the instructions, and a remote Team 2, which receives the instructions via video connection. Observations ba作者: Biofeedback 時(shí)間: 2025-3-29 01:40 作者: 新鮮 時(shí)間: 2025-3-29 03:07 作者: Enliven 時(shí)間: 2025-3-29 07:51 作者: Archipelago 時(shí)間: 2025-3-29 15:02 作者: fibula 時(shí)間: 2025-3-29 15:52 作者: membrane 時(shí)間: 2025-3-29 22:11 作者: CAMEO 時(shí)間: 2025-3-30 03:39 作者: foodstuff 時(shí)間: 2025-3-30 04:43 作者: 潛移默化 時(shí)間: 2025-3-30 09:08
Albert Bijaoui,Frédéric Rué,Renaud Savallea way to handle the complexity that associates with the interlocutors’ asymmetric experience and competence and the “role of being more experienced” in relation to other operative roles within the trainee teams. They are emergent and uniquely designed for the situated interactional trajectory and it作者: DEFER 時(shí)間: 2025-3-30 13:08