標(biāo)題: Titlebook: An Introduction to Design Science; Paul Johannesson,Erik Perjons Textbook 2021Latest edition The Editor(s) (if applicable) and The Author( [打印本頁] 作者: JAZZ 時間: 2025-3-21 16:13
書目名稱An Introduction to Design Science影響因子(影響力)
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書目名稱An Introduction to Design Science網(wǎng)絡(luò)公開度
書目名稱An Introduction to Design Science網(wǎng)絡(luò)公開度學(xué)科排名
書目名稱An Introduction to Design Science被引頻次
書目名稱An Introduction to Design Science被引頻次學(xué)科排名
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書目名稱An Introduction to Design Science年度引用學(xué)科排名
書目名稱An Introduction to Design Science讀者反饋
書目名稱An Introduction to Design Science讀者反饋學(xué)科排名
作者: sundowning 時間: 2025-3-21 23:46
https://doi.org/10.1007/978-3-642-83168-3eir different purposes and identifies definitional, descriptive, explanatory, predictive, explanatory and predictive, and prescriptive knowledge. A number of knowledge forms are also discussed, based on the form in which the knowledge is materialised: explicit, embodied, and embedded knowledge. Base作者: 卵石 時間: 2025-3-22 02:30 作者: 無辜 時間: 2025-3-22 05:18 作者: 悠然 時間: 2025-3-22 10:54
Krank und Gesund, Normal und Abnormal,isely, justify its importance, and investigate its underlying causes. In other words, it addresses the question: What is the problem experienced by some stakeholders of a practice and why is it important? This chapter describes how to answer this question using research methods as well as practice-o作者: CRAFT 時間: 2025-3-22 16:55 作者: 機制 時間: 2025-3-22 19:31
Krank und Gesund, Normal und Abnormal,ivity. This includes designing both the functionality and structure of the artefact. In other words, the activity can be expressed as follows: Create an artefact that addresses the explicated problem and fulfils the defined requirements. This chapter describes a number of creative and practice-orien作者: 圓錐 時間: 2025-3-22 23:42
https://doi.org/10.1007/978-3-642-83168-3ility. In other words, the activity addresses the question: How can the developed artefact be used to address the explicated problem in one case? This chapter describes how to answer the question using research methods as well as practice-oriented methods. We also discuss how both real-life and fict作者: CLEAR 時間: 2025-3-23 03:32
,?Erkl?ren“ in der Psychiatrie, what extent it fulfils the requirements. The activity addresses the question: How well does the artefact solve the explicated problem and fulfil the defined requirements? This chapter describes how to answer this question in a rigorous way using research methods. We also discuss how the characteris作者: Subjugate 時間: 2025-3-23 06:06
Krank und Gesund, Normal und Abnormal,ome adaptations, be used for design science. This chapter introduces the IMRAD (Introduction, Methods, Results, and Discussion) structure used for presenting empirical research and shows how it can be adapted for presenting and structuring design science work.作者: 裂口 時間: 2025-3-23 12:26
Barbara Brandstetter,Steffen Rangenot the case and that the framework allows for highly iterative ways of working. We introduce a distinction between temporal and logical orderings of work, where the former refers to the temporal and sequential order of activities and the latter to input-output relationships. This distinction helps 作者: kidney 時間: 2025-3-23 15:58
https://doi.org/10.1007/978-3-531-91888-4al concerns. This chapter starts by introducing two well-established research paradigms, positivism and interpretivism, and discusses their role in design science research. We also present two alternative research paradigms, critical realism and critical theory, and show how these can influence desi作者: vascular 時間: 2025-3-23 21:04 作者: neolith 時間: 2025-3-24 02:06 作者: Arrhythmia 時間: 2025-3-24 04:00
978-3-030-78134-7The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl作者: Lament 時間: 2025-3-24 07:15 作者: Condescending 時間: 2025-3-24 12:19
Digital Consultations: A Case Study,This chapter offers a fictitious example of a design science project, focusing on its research process. The first sections describe the research activities according to the method framework introduced in Chap. ., and the final section provides an overview of the project in the form of a design science canvas.作者: Temporal-Lobe 時間: 2025-3-24 15:58
https://doi.org/10.1007/978-3-642-83168-3ility. In other words, the activity addresses the question: How can the developed artefact be used to address the explicated problem in one case? This chapter describes how to answer the question using research methods as well as practice-oriented methods. We also discuss how both real-life and fictitious cases can be used for demonstration.作者: FEIGN 時間: 2025-3-24 21:42
Krank und Gesund, Normal und Abnormal,ome adaptations, be used for design science. This chapter introduces the IMRAD (Introduction, Methods, Results, and Discussion) structure used for presenting empirical research and shows how it can be adapted for presenting and structuring design science work.作者: 功多汁水 時間: 2025-3-24 23:45 作者: 慌張 時間: 2025-3-25 04:50 作者: Assemble 時間: 2025-3-25 10:34 作者: Assemble 時間: 2025-3-25 15:22
Demonstrate Artefact,ility. In other words, the activity addresses the question: How can the developed artefact be used to address the explicated problem in one case? This chapter describes how to answer the question using research methods as well as practice-oriented methods. We also discuss how both real-life and fictitious cases can be used for demonstration.作者: diskitis 時間: 2025-3-25 18:47 作者: 南極 時間: 2025-3-25 21:38 作者: Allodynia 時間: 2025-3-26 01:16
Textbook 2021Latest editionnting design science work. It builds on established design science methods as well as recent work on presenting design science studies and ethical principles for design science, and also offers novel instruments for visualizing the results, both in the form of process diagrams and through a canvas f作者: bioavailability 時間: 2025-3-26 07:54
Introduction,. Design science is defined as the scientific study and creation of artefacts, and various kinds of design science contributions are identified, ranging from incremental improvement to radical invention.作者: 豪華 時間: 2025-3-26 10:28
Knowledge Types and Forms,d on these knowledge types and knowledge forms, four types of artefacts are identified: constructs, models, methods, and instantiations. The role of theories in design science is discussed, and the notions of design principles and design theory are introduced.作者: 替代品 時間: 2025-3-26 14:33 作者: Engaging 時間: 2025-3-26 20:07
A Method Framework for Design Science Research,evaluation. Two tools for visualizing the design science process are introduced, an IDEF0 process diagram and a canvas format. Finally, we discuss the relationships between the proposed framework and the scientific method.作者: 埋伏 時間: 2025-3-27 00:30 作者: nonchalance 時間: 2025-3-27 02:08 作者: 誤傳 時間: 2025-3-27 06:52 作者: 酷熱 時間: 2025-3-27 12:58 作者: 刺激 時間: 2025-3-27 16:11
s with no prior knowledge of design science.Supporting multi.This book is an introductory text on design science, intended to support both graduate students and researchers in structuring, undertaking and presenting design science work. It builds on established design science methods as well as rece作者: BARB 時間: 2025-3-27 18:23
Krank und Gesund, Normal und Abnormal,me stakeholders of a practice and why is it important? This chapter describes how to answer this question using research methods as well as practice-oriented methods. The chapter also includes a discussion on the notion of a problem, which is defined as a gap between the current state and a desirable state.作者: 傳授知識 時間: 2025-3-27 21:59 作者: 說不出 時間: 2025-3-28 04:17 作者: Endemic 時間: 2025-3-28 08:58 作者: Baffle 時間: 2025-3-28 11:08 作者: 紀(jì)念 時間: 2025-3-28 17:59 作者: HEW 時間: 2025-3-28 20:14
Explicate Problem,me stakeholders of a practice and why is it important? This chapter describes how to answer this question using research methods as well as practice-oriented methods. The chapter also includes a discussion on the notion of a problem, which is defined as a gap between the current state and a desirable state.作者: Occipital-Lobe 時間: 2025-3-29 02:12
Define Requirements,cated problem and which requirements for this artefact are important to the stakeholders? This chapter describes how to answer the question using research methods as well as practice-oriented methods. We also introduce a number of generic artefact qualities that can be used for informing requirements elicitation and validation.作者: seruting 時間: 2025-3-29 03:14
Design and Develop Artefact,an artefact that addresses the explicated problem and fulfils the defined requirements. This chapter describes a number of creative and practice-oriented methods for artefact design and development, moving iteratively between imagining and brainstorming, assessing and selecting ideas, sketching and building, and justifying and reflecting.作者: Amplify 時間: 2025-3-29 11:01 作者: mosque 時間: 2025-3-29 12:21 作者: Tincture 時間: 2025-3-29 16:40 作者: Indolent 時間: 2025-3-29 20:17
Introduction,hese problems is to use artefacts. This chapter investigates the notion of an artefact and shows how it can be understood in terms of functions, behaviours, structures, and environments. A range of different kinds of artefacts are introduced, including technical artefacts and socio-technical systems作者: 使人煩燥 時間: 2025-3-30 01:23 作者: Brocas-Area 時間: 2025-3-30 04:41
Research Strategies and Methods,. This chapter offers an overview of established research strategies and methods with a focus on empirical research in the social sciences. We discuss research strategies, such as experiment, survey, case study, ethnography, grounded theory, action research, and phenomenology. Research methods for d作者: obligation 時間: 2025-3-30 11:57
A Method Framework for Design Science Research,tific body of knowledge. This chapter proposes a method framework for design science research that can support researchers in producing relevant as well as rigorous research. Five key activities are identified: problem explication, requirements definition, design and development, demonstration, and 作者: 較早 時間: 2025-3-30 16:27 作者: refraction 時間: 2025-3-30 19:52
Define Requirements,oblem and to elicit requirements for this artefact. In other words, the activity addresses the question: What artefact can be a solution for the explicated problem and which requirements for this artefact are important to the stakeholders? This chapter describes how to answer the question using rese作者: 情節(jié)劇 時間: 2025-3-30 21:26 作者: Agnosia 時間: 2025-3-31 01:12
Demonstrate Artefact,ility. In other words, the activity addresses the question: How can the developed artefact be used to address the explicated problem in one case? This chapter describes how to answer the question using research methods as well as practice-oriented methods. We also discuss how both real-life and fict作者: Foolproof 時間: 2025-3-31 07:42